CORE PERSISTENT WORLD: v0.34
WRITTEN BY: Kieron Scott
Alpha state of a generic persistent world script. This script was originally developed as a teaching device for players of the persistent world "City of Arabel" whilst I was DMing there. Since then it has formed as some of the core scripts for the persistent world "Islands of Elysium". The last major update of the core scripts occured in March 2007 shortly before I retried from CoA.
This script is far from complete and has taken a back burner whilst I am dealing with University and other projects but contains some useful scripts that module developers might be interested in.
The quality of the comments is moderate and the code layout is poor in comparision to how I do it today. This is by no means a finished piece of work, completely bug free and tested, nor does it pretend to be the be all and end all of persistent world coding. It has been uploaded to assist with the development of the PW "Islands of Elysium" when I have spare time.
The script includes the following systems/tools:
Area heartbeat/clear up
Persistent storage, donation and sale (items and gold)
Subdue system (may be still bugged)
PvP and other event logging
Custom treasure system (not complete)
Spell overrides (reagents/foci)