Like many others out there, I've never ever liked the armour designs that the default NWN game uses, and I've always designed my armour, for PC or NPC, as the need arose. I thought it might be a good idea to have a base set of non-magical armour to use with each of my modules, so I created this prefab set.
These suits of armour suit my taste more, and I hope yours as well.
Posted by crazedmages at 2008-12-05 17:16:56 Voted 8.00 on 12/05/08
More of a time saver is always good...sheesh people...what is up lately with all the attacks? Even if I do not like something on here which is often, I do not slam the guy. It is time consuming to design every piece of some armour and maybe, just maybe this might have helped someone.
Good job, Mossy. _________________________ People react violently to fur rather than leather because it is easier to pick on rich chicks with bad taste than biker gangs.
These armors don't look as bad as the atrocious standard armor but they still have an element that makes them look NWN goofy. The part I speak of is the shoulder armor piece (the pauldron), the huge football shoulder pad like things, that often have Flinstonesque spikes in the standard armor. What I do is leave that space empty except when creating heavy plate, and then I only use the one model that looks decent.
If you look at real historic armor, the pauldron is NOT that large and is only common on heavy armor, absent on leather, chain and scale in most cases. Most people think they have to use the piece when building armor and clothes in NWN, but to get a more realistic and better looking armor, it should be left blank.
Another thing I do is create my mods using the new all armor pieces hak, which includes a lot of great hauberks, bicep (with great looking pauldrons attached) and even some decent breastplates from the Greek hack that look great for other cultural uses.
Anyway, good effort, it's great to see someone hates the standard Bioware crap as much as I do.
Posted by Anonymous ( 167.1.xxx.xxx ) at 2006-01-13 08:38:13
Just to clear up any confusion, this is a prefab, not a hak file. I'm not claiming to have created these suits from the ground up. I simply wanted to create a standard set of armour from the toolset that I could use in place of the default armour options.
The components are from CEP, of course. Just as the components for the default armour are supplied with the default toolset. This prefab is simply a collection of more realistic armour created so that I can use them with each module I'm working on, so that I didn't have to create the armour each time.
There's no more plagerism here than there is using any other component from the toolset.