I've tinkered around a bit and come up with the following werewolf widget. Simply use it on a creature (player or NPC) and he turns into a werewolf. Use it again on the creature and it turns back. Also included is a werewolf potion, since you can't use widgets while in werewolf form. However, you can drink a potion to turn yourself back.
Just place the file in the "erf" folder in your nwn directory and import the file. The widget will be in items under miscellaneous/other, while the potion will be under miscellaneous/potions.
Posted by AnthroPlayer at 2007-01-14 22:00:38 Voted 9.50 on 01/14/07
Very usefull, but I think I'll edit it a bit to make it more usefull. _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
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