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Title  Wand of imitation
Author  Lilac Soul
Submitted / Updated  01-12-2003 / 01-12-2003
Category  Items
Focus  Items
Items  Other Items
Wand of imitation, version 1.0. When targeted on a creature, it creates a copy of that creature's weapon in the user's inventory, equipping it if the user is able to use it. It will also make a copy of ammo if relevant. However, after a minute, the weapon (and ammo) is taken away from the user, and a sleeplike effect overcomes him or her for a minute. And for each second of that sleep, 1 damage is dealt. See attached PDF file for info on how to use and getting help.


Submitted: 01-12-2003 / Last Updated: 01-12-2003
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Comments (4):

Posted by Old_Scores_Transfered at 2004-02-20 10:30:22    Voted 10.00 on 02/20/04
This is a compilation of the old system into a single score. There were 2 that made this score of 9.50 then rounded to 10.

Posted by Merentha ( ) at 2003-09-03 07:21:00    
I've been wondering (obviously I haven't tried it yet) but when it copies the doesn't require that the item to be copied is part of the list of items in the module, does it? Ergo I have players who play on a server vault shared by two servers and if they aquire a neato sword on one that doesn't exist on the other and a player on the other uses the wand on them...will it successfully copy that foreign item?

Posted by Svetic ( ) at 2003-07-30 10:31:00    
Hello! I'd like to download this wand, but would it work online? Can i use it in SOU?
Thank you for answering.

Posted by Shadow-Servant ( ) at 2003-05-16 00:29:00    
Hey LS, nice work with the Script Generator. A couple things I'd redquest added, but this isn't the page to do so on. (besides, I'd have to remember what they were now) This sounds promising, but would it be possible to create a wand that caused the user to completely imitate their enemy? I know it wouldn't be the easiest thing in the world, and I'm not saying the enemy's look too, but imitate the armor, weapons, ammo, ability scores, and if possible feats for the duration of the effect? (or maybe until the end of the battle)

That would allow some people to be equal to those who PK with uber equipment, or for a brief amount of time they could be using that awesome weapon the end bad guy in the module is using. (the one he never drops and can't have picked off him) It would also make for a few fun moments when the enemy is slowly advancing on your frail lookin rogue and all of a sudden he's facing himself. Now, if doing that to the PC is too difficult, can an NPC be spawned at that moment? A clone of the target, with levels, classes, stats, and equipment to boot. Maybe then there would be a sleep effect that lasts until the creation dies, at which point it breaks the sleep.

Bah, too many ideas, too little skill. . . Regardless, nice work, I'll be giving it to a few NPCs. . .

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