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NWN MODULES

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Title  I Just Wanted A Taco
Author  Sam543
Submitted / Updated  05-08-2010 / 07-19-2010
Category  Humorous/Parody
Expansions  NWN-1.69
Setting  A normally peaceful land ruled by a great cat.
Gameplay Length  My average test run takes 30-45 minutes to complete all the quests.
Number Players  1
Language  English
Level Range  New Character
Races  Any
Tricks & Traps  Non-existent
Roleplay  Light
Hack & Slash  Light
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Mature
Alignments  Any
Gameplay Hours  <1
Description
I'm just testing an unfinished module that I'm still working on. It should take about 30 minutes to get through all the quests. Use any new character, any alignment, race, class. You can respawn when you die but only once you reach the Castle.

Files

NameTypeSizeDownloads
I_Just_Wanted_A_Taco.modI_Just_Wanted_A_Taco.mod
Submitted: 05-08-2010 / Last Updated: 07-19-2010
mod3.1Mb51
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Comments (4):

Posted by dkstrick at 2010-08-09 01:31:19    
I played through what you have so far, and for the most part I agree with what Igneous has said already. I'd like to check it out once you finish it.

Posted by Sam543 at 2010-05-16 13:02:19    
ok thanks for the tips

Posted by Igneous at 2010-05-16 11:52:41    
Just finished, and it's okay. I take it there's no more content after you rest at the inn? I spoke with King Beanix but he just gave the old "You should get some rest before tomorrow" line.

The areas are a little dull. You could downsize 'em and spruce them up with some more placeables. Up to you, though. As it is, the areas feel a bit empty, in my opinion.

Quests are simple and to the point. Good use of journal entries, map notes, etc. You might want to give the player a bit more... I dunno, 'direction' at the beginning of the module. For example, you could fire up an intro dialogue as the player enters and tell them what's going on. That sort of thing.

One bug I picked up on. When you go to loot the pair of chests on the upper floor of one of the houses, that halberd-wielding guy will spawn more than once. That one was kind of hard to miss. :)

Other than that, I can't really think of anything else. Oh, if you're interested on releasing this for public consumption, you might want to cut down on some of the swearing and such. 'Course, it's your mod--do what you want. It's just that I remember being turned off a couple of times by it (e.g., having to call Edwin's missus a bitch/whore in order to accept a quest).

Good work, otherwise. Keep at it!

Posted by Sam543 at 2010-05-14 15:37:30    
if anyone thinks this is good or even a piece of crap comment and tell me

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