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Title  Roevor's Limit
Author  Spectral Wolf
Submitted / Updated  04-21-2007 / 07-06-2007
Category  Puzzles
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Extraplanar
Gameplay Length  3 hours perhaps, can't tell exactly, depending on how good you are on puzzles.
Number Players  Any
Language  English
Level Range  About 1 - 4
Races  Any
Tricks & Traps  Heavy
Roleplay  Medium
Hack & Slash  Non-existent
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  04
Max # Players  Any
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  Any
Gameplay Hours  03
You are on your way home after a long day, when suddenly a portal opens above you and suck you inside. When you wake up after the shock, you find yourself in a strange place... Where are you?

This is the first one I'm uploading, please do give some feedback, I'm eager to hear how to the puzzles were. Do report bugs and suggestions if you have any here, and I'll see what I can do.

v1.1 - I've fixed some stupid mistakes, not critical for playing though. More info in the ReadMe.

v1.2 - Fixed reliability for the portal to appear in the laboratory.
Also added a subquest.

v1.3 - Fixed a conversation name mix-up


Submitted: 04-21-2007 / Last Updated: 07-06-2007
The module and the ReadMe.
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Comments (6):

Posted by hmdai at 2008-02-29 11:08:12    

It seems like the starting point is being set wrongly. I enter the Roevor's Puzzle directly instead of go to Roevor's Web first.
Overlooked Module Report February 2009 | Master List | Forum Thread
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Posted by Spectral Wolf at 2007-07-06 03:23:24    
Thanks for the vote coreyh2! I'm sorry I couldn't answer earlier, since my computer has been down a while.
Yes, I noticed the error with the devil just recently, he's supposed to give you a clue to the last puzzle, but seems like I've mixed up the conversation-names (so much for good namingstandards ;) )
Hope it didn't spoil the gamejoy too much, I'll be fixing it immediately.
"Where do you run, when the earth becomes your enemy?"

Posted by coreyh2 at 2007-06-17 14:42:35    Voted 8.00 on 06/17/07
I enjoyed it.

The bit with the fireball rocks was a little frustrating. I died a few times trying to get to the portal after I put rocks down. Perhaps I should have only used one? heh.

I don't understand why the devil showed up at the end. He didn't say anything different from the book. He was just there.

Posted by Spectral Wolf at 2007-04-26 07:13:42    
Alright, Howatt. That should fix the problem. Now, if the script doesn't fire the first time, try to go away a bit and then approach the middle again. I'm afraid you'll have to restart the module for the changes to work, but it should go quite quickly when know how to do it. Also added a subquest, so hopefully it shouldn't get too boring.
"Where do you run, when the earth becomes your enemy?"

Posted by Spectral Wolf at 2007-04-26 05:55:53    
Hi Howatt, I'm glad you are enjoying the module. The problem you have encountered could be caused by a script not firing. I'll check it out and see what I can do about it.
"Where do you run, when the earth becomes your enemy?"

Posted by Howatt at 2007-04-25 09:12:51    
Hi! I'm really enjoying the module, but I've run into a problem. After having to use debugearthlab command in the earth lab to get the golem to move, all four golems in the center just stare at me when I stand in the center. No portal or anything. I've tried talking to them and it has no effect other than them saying "Yes mistress?" Am I missing something?

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