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Title  Aurora City: The Ruins of Crimea Ver 1.02 (HCR)
Author  Agamemnon
Submitted / Updated  10-25-2003 / 02-07-2004
Category  Dungeon Adventure
Expansions  SOU-1.32
Setting  Aurora City
Gameplay Length  10 hours
Number Players  Not tested for multiplayer
Language  English
Level Range  The higher your level the tougher the game.
Races  Any
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Medium
Classes  Any
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  08
Max # Players  01
Min # Players  01
Min Character Level  05
Content Rating  Everyone
Movie Link  Link
Alignments  Any
This is the second module in the Aurora City series. This module uses a modified version of Hardcore Rules, see the read me file for details. It is not necessary to play module one first, but is recommended. There is one main plot in this module, with many ways to get to the same end result. Your goal is to find the Ruins of Crimea to discover its riches and its dangers. Once henchmen reach level 5 they will only level up once you level up twice. You may have up to 3 henchmen in this mod.


DateReviewerFinal ScoreQuick ProsQuick Cons
2004-10-20Dormammu7.11Unique setup, interesting items, lots of fun explorationHardcore setting and alternate rules may not be suitable for beginners, a little top-heavy with treasure


Submitted: 10-25-2003 / Last Updated: 10-25-2003
Submitted: 10-25-2003 / Last Updated: 10-26-2003
15 votes
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Comments (29):

Posted by Mirgalen at 2011-04-27 03:47:34    Voted 3.00 on 04/27/11

I tried the aurora city campaign for the last time for the sake of voting. You start in a huge and ugly city (not to mention the soundtrack). The bik movie does not trigger by the way. I went here and there. Met merchants standing in front of their shop but saying they are selling at night (no kidding).

In chapter 2, I visited an island, killed about 50 "wild dogs" but something is not working because the end quest does not trigger. I did not find any boss either.

Posted by werelynx2 at 2011-03-26 14:06:08    Voted 4.75 on 03/26/11
congrats your module managed to get me frustrated, hip hip hooray!
Thanks Rolo:)

Posted by Nelson The Geek at 2007-05-11 04:38:11    Voted 9.50 on 05/11/07
Another very good module by Agamemnon. This one picks up with Aurora City I leaves off. Minor Spoiler - Search carefully, and I don't mean in "search" mode. Some things are found only by stumbling over them.
Fun - 9, Layout/Design - 9, Dialogue - 10, Originality/Creativity - 10, Quality Control - 9, Overall - 9

Posted by meganlynn at 2006-05-20 07:36:22    Voted 10.00 on 05/20/06
Nice work. An inprovement over the first in the series

Posted by Jever at 2005-04-07 00:03:00    Voted 10.00 on 04/06/05
Excellent module!..easily on my top five of the few hundred ive played :) \o/

Posted by Jever at 2005-04-06 23:58:13    Voted 10.00 on 04/06/05

Posted by SZdon at 2005-02-24 12:58:00    
Thanks for the comments Lazy. The city is a bit empty, yes. There is a reason for that. There were so many scripts running at any given time it bogged down lower end systems. I had a 1.7 gig processor when I made this, and I removed ALOT of things in order to get it to run smoothly. I had a friend check it on his 1 gig system, and he had minor slow downs. Thats where I left it. On there not being much to do, well I'm not a great scripter. If I didn't use Lilac Soul's Script Generator, I couldn't have done it at all!
I am about to finish a third unrelated module that doesn't use HCR at all, and I feel it is much more involving, even in the conversations. The new mod is called "Revenge is a Dish Best Served Cold!".
Anyone interested in play testing can contact me at my e-mail.


Posted by Lazy ( ) at 2005-02-24 08:25:00    
Good, straightforward module with no apparent bugs. The HCR rules need some getting used to, especially with respect to resting, that damn magical damage getting VERY annoying after a while!
The conversations are too simplistic I find, and overall the module doesn't really involve the character that much. Since I haven't played the prologue, maybe that's the reason!
Finally, the town of Aurora is really empty in my opinion, isn't much to be done there, but since the main part of the module is a good old dungeon crawl, well rounded i have to say, maybe something should have been done around that.

Posted by Tenshi at 2004-12-30 00:27:00    
Looking forward to playing this mod as I've been getting bored of nwn and been looking for something a little different. Still downloading but I will be back to vote and give some feedback when I'm done playing.
"A sword is useless in the hands of a coward" - Nichiren Daishonin

Posted by Dags at 2004-12-20 15:05:20    Voted 8.50 on 12/20/04
The city is pretty barren, and the mod could really use a player's guide, but the dungeon crawl is really fun. I'd hate to play this as a solo spell-caster (given the HCR), but as a fighter with a decent supporting cast it was very engaging.

Posted by Jonesy14 at 2004-12-08 14:41:47    Voted 9.00 on 12/08/04
Cool mod, thought the main quest was interesting but was bummed out that there weren't many side-quests. Never a fan of the HCR sleep system-- why not let players maintain or not maintain realistic sleeping patterns? In all mods I only have my characters sleep when they are in a legit place to rest-- i.e. not in the middle of an orc camp. Forcing players to run all the way to a particular room in a particular inn is just tedious. Why not just let them sleep where they are with the understanding they went to the inn? Much less cumbersome. Overall a good job, though.

Posted by jared_c at 2004-11-30 08:08:19    Voted 9.00 on 11/30/04
An interesting mod with strengths and weaknesses. I thought the dungeon crawl at the end was great, although there was a bit too much loot (at the same time, that's part of what made it fun-- and it makes sense that there'd be tons of stuff in a ruins that hasn't been explored in centuries). On the downside, there's a massive city with no quests-- seemed sort of pointless (could have had a less cumbersome town just as easily). The HCR was pretty annoying with sleeping restrictions, but I do like the need to eat and drink. The lack of healing kits made me glad my character had brought some in from another mod. Anyhow, good work overall, I'd definitely play a sequel if one is ever made!

Posted by ChaironDeCeleste at 2004-11-11 05:04:06    Voted 10.00 on 11/11/04
The series deserves a 10 :)

Posted by acromel at 2004-11-04 09:33:24    Voted 8.00 on 11/04/04
Lot of fun but a bit too easy. Perhaps too much loot and xp around: my rogue/sd killed the balrog with 4 light xbow shots!
Anyway, I really hope you'll release the next chapter.

Posted by coffeethrall at 2004-11-02 03:35:44    Voted 5.50 on 11/02/04

Posted by SZdon at 2004-10-24 08:25:00    
I thank you Mike, all I ask is be fair. If you don't like it say so. But at least vote, and have fun.

I have put a post onto the review that may help people understand some points of the module.


Posted by mikeyonker at 2004-10-24 05:08:00    

Okay, after reading the review, I just put these mods into my pipeline to play. It might take a week or so, but I will get to them and vote.


Posted by SZdon at 2004-10-17 13:56:00    
Doesn't anyone vote anymore?

Posted by Dormammu ( ) at 2004-09-07 18:50:00    
Hi there! I just joined the review team, and I hope to get a review done on your module soon. I will play pt. 1 to set it up, tho. ;)


Posted by Dormammu ( ) at 2004-09-07 18:49:00    
Hi there! I just joined the review team, and I hope to get a review done on your module soon. I will play pt. 1 to set it up, tho. ;)


Posted by SeverianNewSun at 2004-05-25 16:06:41    Voted 8.00 on 05/25/04
Really enjoyed this mod - many thanks for the work that obviously went into both thinking about it and doing it. Impressive.

Posted by HomerSapiens at 2004-04-01 12:49:28    Voted 9.00 on 04/01/04

Posted by sdare at 2004-02-28 20:46:24    Voted 9.00 on 02/28/04
Fun: 10   Layout / Design: 10   Dialogue 10   Originality / Creativity 7   Quality Control 10   

Posted by dvir at 2004-02-28 20:36:15    Voted 9.00 on 02/28/04
Fun: 8   Layout / Design: 10   Dialogue 8   Originality / Creativity 9   Quality Control 9   

Posted by SZdon at 2004-02-08 19:26:00    
You must be registered to vote.

Posted by Aphooh ( ) at 2004-02-08 17:13:00    
Well.... if I could get the vote thing to work, I'd do it.. we'll see.

I've played this little baby since you first posted it, and I feel it is an extremely strong module. The HCR limits its appeal, maybe; but then, that's part of what I like about it.

I'll kick this version of the city around and see what happens.

Posted by SZdon at 2004-02-02 14:59:00    
Thanks for the kudo's. I wish there were more people out there who liked tough/challenging mods. To anyone who plays either of my mods, please rate them.

Agamemnon (SZdon)

Posted by sdare at 2004-01-28 19:45:00    Voted 9.00 on 02/28/04
Played and really enjoyed. Quality was excellent. Good as BioWare!

Posted by SZdon ( ) at 2003-12-14 14:15:00    
There will be no module 3 at this time due the lack of support, and no one rating these modules.

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