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Title  Under the Banner of the Wyrm
Author  Adam N. Rorabaugh
Submitted / Updated  03-20-2003 / 03-20-2003
Category  Dungeon Adventure
Setting  Forgotten Realms, Sembia
Gameplay Length  2-4
Language  English
Level Range  Singleplayer requires higher level characters
Races  All
Tricks & Traps  Dependant on Module
Roleplay  Heavy
Hack & Slash  Medium
Classes  All
Scope  Medium
DMNeeded  Occasional DM Needed
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  12
Max # Players  04
Min # Players  01
Min Character Level  01
Content Rating  Mature
Alignments  All
Release 0.993 Introduction: Under the Banner of the Wyrm is an adventure set in the Forgotten Realms campaign setting within the nation of Sembia. This module is intended to bring a party of characters from 1rst to 12th level over its course. Singleplayer will require a higher-level character, read the module information within NWN for further specifications. This module is divided into five independent parts for ease of use by the Dungeon Master, dialogue events tie each module together for the convenience of the single player. Installation: Place the contents of the .zip file into your modules directory of where Neverwinter Nights has been installed. (f.ex. C:\Program Files\NWN\modules\) With the module installed, it is accessable for use within Neverwinter Nights. Please ensure that you have the latest version of NWN on your personal computer.


Submitted: 03-20-2003 / Last Updated: 03-20-2003
Submitted: 03-20-2003 / Last Updated: 03-21-2003
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Comments (3):

Posted by thudson at 2004-02-28 20:45:56    Voted 5.00 on 02/28/04
Fun: 4   Layout / Design: 6   Dialogue 4   Originality / Creativity 5   Quality Control 5   

Posted by CraveTheShrave ( ) at 2003-11-09 17:30:00    

Let me first say that although each of your modules were short, i really liked how the story unfolded. however, i am stuck. One of the generals told me to attack and kill Modyran. So i went to battle, killed the human guy and then the dragon. Got his head and went back to the guy and he kept repeating my task. He doesn't acknwolege that you already killed the boss. what do i do?

Posted by thudson ( ) at 2003-04-06 18:45:00    
I found the idea of breaking the adventure into several short modules useful, but most of the early ones were so short that I hardly felt like a story developed. "Go somewhere, fight one or two encounters, get some bits of story." I didn't make it to the end because I got trapped in the end-boss encounter in a monestary with a character who couldn't touch the boss; too frustrating - although I may have been playing the wrong character type for this module, it's marked "Class info: All".

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