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NWN MODULES

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Title  The Trouble With Llam
Author  ImpendingDoom
Submitted / Updated  10-03-2002 / 10-04-2002
Category  Roleplay
Setting  Rural, Coastal, Crypt, Caverns, Forest
Gameplay Length  2-3
Number Players  Better suited to single player
Language  English
Level Range  The module will level up lower lever characters
Races  Hardier races are better.
Tricks & Traps  Dependant on Module
Roleplay  Medium
Hack & Slash  Medium
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  11
Max # Players  04
Min # Players  01
Min Character Level  08
Content Rating  Teen
Alignments  Good, Neutral are better.
Description
The Trouble with Llam is that it's economy relies on tourism, and there are no tourists. Well, there are but none of them have visited for a while. So to be honest, the trouble with Llam is Orcs, and lots of them. Help town regain it's prosperous tourist trade, or just help the villagers. It's up to you....

Files

NameTypeSizeDownloads
TheTroubleWithLlam.ZIPTheTroubleWithLlam.ZIP
Submitted: 10-03-2002 / Last Updated: 10-03-2002
ZIP881.02Kb577
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Comments (3):

Posted by arnholio_dm at 2004-02-28 21:32:49    Voted 4.00 on 02/28/04
Fun: 4   Layout / Design: 2   Dialogue 4   Originality / Creativity 5   Quality Control 4   

Posted by ImpendingDoom ( ..xxx.xxx ) at 2002-10-06 09:28:00    
Cheers for the input. I'm about to start work on another
module and am getting the hang of the toolset now. I know
the transitions are a bit wierd, I didn't get the module
playtested so I overlooked a few things. I'll sort it out
for next time!

Posted by arn ( ..xxx.xxx ) at 2002-10-05 06:34:00    
I Loved the design of the East Road! It was absolutely
cool. Getting to the East road was convoluted and the
transitions from one area to the next left me scratching my
head, wondering if this had been drawn out, because it
didn't make sense to me...but that could be me. There is a
lot of places in the first 2 areas that just sit there.
More conversations telling me whats going on or clues to
tellm me where to go(the barracks) would be nice.

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