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NWN MODULES

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Title  The Castle Folly
Author  Chad Bonaker
Submitted / Updated  07-09-2003 / 07-09-2003
Category  Dungeon Adventure
Expansions  NWN-1.30
Setting  Chad's World
Gameplay Length  2-4
Number Players  I'm also a bad judge of this. Help?
Language  English
Level Range  I'm a bad judge of this. Help?
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  15
Max # Players  05
Min # Players  02
Min Character Level  12
Content Rating  Everyone
Description
You've been invited to the Castle Folly to sort out a little infestation problem. But not all is as it seems.

Files

NameTypeSizeDownloads
The_Castle_Folly.zipThe_Castle_Folly.zip
Submitted: 07-09-2003 / Last Updated: 07-09-2003
zip312.49Kb346
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Comments (2):

Posted by Anonymous ( 24.96.xxx.xxx ) at 2004-06-07 08:15:00    
I too could not get past the PunchClock Door either the script isn't working or i am just retarded i have tried everything though.

Posted by Elentar ( ..xxx.xxx ) at 2003-07-16 15:50:00    
Amusing story and fun fights, good challenge. Interesting puzzles, although I'd like more of them, of course. Serious problems encountered with the doors, however. Details below.

If the doors are fixed, this would be a fun module! I enjoyed going through it with a 13th level character (6 ranger/6 arcane archer/1 wizard).

-Elentar

**SPOILERS**
The first problem I had was with the PunchClock door - it just doesn't work. I checked out the script and it looks like it OUGHT to work, but it doesn't. I was lucky that I found the Timecard in the first place, from an accidental click - perhaps using a different container would have helped. I'd also recommend not using a scroll object but somethign non-castable instead. And make sure that the PunchClock works!

When I got to the Second Floor, I hadn't looted the first floor shipping room (why would I? They were being friendly to me). Thus, I hadn't gotten any Amber Gem or whatever. I tried to go back up to get it, but both large double doors lead down to the Main Office, where they claim that I'd finished the quest! Definitely something that needs fixing.

Finally, down at the bottom after killing the security golem, I never got an elevator key and couldn't get back to the top of the castle.

The last thing to note is that I had to reload several times when fighting golems near friendly gnomes, as somehow the gnomes would become hostile to me. And for the final golem, they swarm all around and make it very hard to avoid damaging.

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