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NWN MODULES

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Title  Seloas City
Author  Kelenar Meadguzzler (aka Jed Stevens)
Submitted / Updated  12-15-2002 / 12-15-2002
Category  City Adventure
Setting  Seloas City, on Seloas Plane, Somewhere In the Planes
Gameplay Length  2-5
Number Players  Mulitple characters only for raiding situations in Merideth's Tower, 2nd Floor. Anywhere else will work badly with multiplayer.
Language  English
Level Range  Should scale up to about 18.
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Melee types recommended, but any class should work.
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  13
Content Rating  Everyone
Description
Seloas City is like Sigil in some ways, only much, much weirder. Discover the terrible secret of the SPAAM Factory, what happens when con men use transmogrification as revenge, and whether or not imps make good comedians- and much more.

Files

NameTypeSizeDownloads
Seloas_City.zipSeloas_City.zip
Submitted: 12-15-2002 / Last Updated: 12-15-2002
zip2.2Mb675
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Comments (3):

Posted by Thunder Emperor X ( 203.76.xxx.xxx ) at 2004-06-13 07:28:00    
Hiya! Nice Module! i like your quests especially the part where i got to tease the haffling! lol! but i have question, is this module still incomplete? or am i doing something wrong? coz i cant seem to go to the south part of the city so it means i cant complete my quests! *sob* well if it is incomplete *sign* i'll be patient and try waiting until you complete it...well anyway i still liked it!(even if i cant figure out the plot yet)

Laterzz!

Posted by Thunder Emperor X ( 203.76.xxx.xxx ) at 2004-06-13 07:28:00    
Hiya! Nice Module! i like your quests especially the part where i got to tease the haffling! lol! but i have question, is this module still incomplete? or am i doing something wrong? coz i cant seem to go to the south part of the city so it means i cant complete my quests! *sob* well if it is incomplete *sign* i'll be patient and try waiting until you complete it...well anyway i still liked it!(even if i cant figure out the plot yet)

Laterzz!

Posted by DharkEntity ( ..xxx.xxx ) at 2003-11-07 02:38:00    
A lot of thought and effort has gone into it and it would be a real shame not to develop and expand the idea into a complete quest/adventure.

Loved the cool items! And the traps-in-depth! Enjoyed the dialogue, and wistfully mused on the inherent possibilities of the NPCs.

Thought the locations were very realistic. And gained much enjoyment from the many "unusual" options/situations in the module. The author knows what I'm referring to.

Found only one notable bug: On hiring NPCs, received their tokens, but they refused to follow.

Surprisingly entertaining for a module with no real plot to it. Maybe if more players post their comments, we will be graced with a fully-developed sequel?

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