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Title  Seakeep 2.10 TTV CNR
Author  Stuart Pierce
Submitted / Updated  07-03-2003 / 08-25-2003
Category  Hardcore Rules
Expansions  SOU-1.31
Setting  City of Seakeep
Number Players  A companion allows for raise dead/ressurection.
Language  English
Level Range  Any
Races  Any
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Heavy
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  Any
Max # Players  Any
Min # Players  02
Min Character Level  Any
Content Rating  Everyone
Alignments  Any
All action, persistent world-type, multiplayer module. Modified TTV 1.03 rules with CNR 3.05. 45 areas to explore, or use this as a quick-start base to which you can add your own world.


Submitted: 07-03-2003 / Last Updated: 08-25-2003
Submitted: 07-03-2003 / Last Updated: 08-25-2003
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Comments (4):

Posted by Stuart Pierce ( ) at 2003-11-11 12:03:00    
It uses the TTV system which is HCR-like but less resource-intensive.
I have been in the process of converting it to HCR, but it's taking some work, and I've been busy with school.

Posted by kingblah ( ) at 2003-10-16 10:40:00    
Does this module have the HCR???

Posted by Stuart Pierce ( ) at 2003-07-28 15:56:00    
Hmmm, other people are definitely using it. It does take a while to load due to the large number of CNR recipes. Maybe a bad download/upload? I just did a module build (which shows 0 errors), and re-uploaded the latest version. Maybe open it with your toolset and resave it? Do you have at least 512 MB RAM? My game version is 1.30.7041 English.

Posted by Covenant ( ) at 2003-07-23 01:29:00    
I don't know if anyone else is having any problems, but the mod doesn't open at all for me. When I try to look at it, it causes my NWN client to not respond. Other mods open fine, so not sure what is the case here.

Yes, I do have SoU. =)

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