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Title  AL1: Siege of Shadowdale
Author  Alazander
Submitted / Updated  09-24-2002 / 02-08-2013
Category  Final Version
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Dalelands, Forgotten Realms.
Gameplay Length  4-6 hours.
Number Players  1.
Language  English
Level Range  1-7.
Races  Any.
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Heavy
Classes  Arcane spellcasters, as well as rogues and bards, will have a hard time and should set the difficulty to "Normal" for this module.
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  03
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Alignments  Any, although good or neutral characters work best with the story.
Gameplay Hours  05
"Like a tide of darkness they came, butchering the folk of the Dale with wanton glee. Many are the foes I have battled in my long life, but were it not for the actions of one brave adventurer I fear even I would have been undone that fateful day..."

Elminster of Shadowdale, 1372 DR.

Siege of Shadowdale is a module set in the home of Elminster himself, an exciting adventure with a mix of action, dialogue and roleplaying. The player arrives in the famous Dale unaware of the events that are about to unfold, but is soon swept up into a sinister plot by a villain hell-bent on bringing the entire region to its knees. Now updated to take advantage of the features found in Shadows of Undrentide and Hordes of the Underdark!

NWN + SoU + HotU + patch 1.69 or above required.

Current version: 1.69 Final

Check out My Website for updates on my current projects.

Alazander (Luke Scull) is now an upcoming internationally published fantasy author! His first novel, The Grim Company, will be released by Head of Zeus in the UK & Commonwealth in March 2013, and by Ace-Roc (Penguin)in North America in September 2013.

You can download The Grim Company: The Epic Free Sample (67% of the story!) here. Help spread the word!


DateReviewerFinal ScoreQuick ProsQuick Cons
2003-04-14sewyrn7.56Well written and proofread, solid scripting, good action, fun gameplayFew traps or locks, hardly any custom items, linear gameplay, no puzzles, no surprises


2006-07-09Hall of Fame Interview - Alazander (Tyrants of the Moonsea)Maximus


Submitted: 09-24-2002 / Last Updated: 01-02-2009
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