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NWN MODULES

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Title  Lands of Aragos
Author  BladerunneR
Submitted / Updated  07-18-2002 / 07-18-2002
Category  Dungeon Adventure
Gameplay Length  4
Number Players  1-4
Language  English
Tricks & Traps  Light
Roleplay  Heavy
Hack & Slash  Medium
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max # Players  04
Min # Players  01
Content Rating  Teen
Description
Version 0.11 The pc is dropped into the middle of a large scale war being carried out on the continent of Aragos. In its final version, it will have the evil races attacking the good races with the help of the evil dragons. The pc must choose between allying the neutral races against evil, or choosing to serve the evil races. Eventually the pc will be able to quest for henchman (such as a baelnorn/lich) The module in its present form is 1/3 of the human empire, and small quests being done around towns to help the greater good. 3 large quests, 20+ minor quests, 15+ areas, and designed for fun for level 1 - 20. Please note this model is nowhere near its final version. Any constructive criticism by email would be much appreciated!! A DaoC respawn system is being implemented.

Files

NameTypeSizeDownloads
Lands_of_Aragos.zipLands_of_Aragos.zip
Submitted: 07-18-2002 / Last Updated: 07-18-2002
zip656.27Kb1089
--
SCORE OUT OF 10
6
1 votes
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Comments (3):

Posted by Old_Scores_Transfered at 2004-02-20 10:04:41    Voted 6.00 on 02/20/04
This is a compilation of the old system into a single score. There were 1 that made this score of 6.

Posted by BladerunneR ( ..xxx.xxx ) at 2002-07-19 17:41:00    
Aye, its quite fun though, some interesting encounters,
neat chat, and some fun fights (high regen on some
creatures). I host this, and DM it sometimes, and the
person always has a blast as i possess
beggar/guard/mercenary. /shrug, I just wanted some
suggestions on how to improve the parts I have. I make a
little, learn something, add better content, learn some
more... Its a process that teaches me what people
like/dislike.

PS there are tons of complete quests in it now. The main
storyline cant be started yet tho, because its not fully
made yet. I would rather complete each area, than start
something with 50 areas of which only 5 have any
interesting content and the rest is space ))

Posted by barn_owl001 ( 07/19/02 07:49..xxx.xxx ) at 2002-07-19 07:49:00    
Not quite sure the point of posting a module for testing,
when we are not exactly sure what is happening. I can't
test a quest if I can't get it to start!

Might just be silly ol me missing something though ;)

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