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Title  A Taste of Evil 2: Whispers of Conspiracy
Author  Secret Master
Submitted / Updated  03-22-2004 / 03-22-2004
Category  None / Freeform
Expansions  HOTU-1.61
Setting  Indetermined
Gameplay Length  3
Number Players  Single player only, though multiplayer won't break anything since there are no plots right now
Language  English
Level Range  See documentation before playing!
Races  any
Tricks & Traps  Medium
Roleplay  Non-existent
Hack & Slash  Heavy
Classes  Any class taken through A Taste of Evil: A Prelude should work fine here
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  04
Max # Players  01
Min # Players  01
Min Character Level  04
Content Rating  Mature
Alignments  Evil only
This is the next chapter in the A Taste of Evil Saga. Right now, it is a combat-only beta. This means there is almost no dialog or plot. Just areas laid out for combat. I have posted this to the web in order to get some feedback about balancing the combat. THIS IS NOT THE FINAL VERSION! Please read the documentation.


Submitted: 03-22-2004 / Last Updated: 03-22-2004
Submitted: 03-22-2004 / Last Updated: 03-22-2004
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Comments (12):

Posted by PaulBlay at 2007-05-12 13:50:07    Voted 4.00 on 05/12/07
Guess he's not coming back now.

Posted by Dwayne at 2004-11-14 14:54:00    
To the author: If you have ANY respect for your fans then please let us know if you have given up or if you are still working on this module. If you need help with the factions let us know. I bet someone will be able to help. I may be able to help. I think this series has a lot of potential. Don't give up.

Posted by Dwayne at 2004-06-29 18:23:00    
I sent an e-mail to the author a few weeks ago. No response. Very rude to just ignore fans of your work. I guess I should use ex-fan now instead of fan. I hate people who are too rude to answer simple questions. For anyone interested in the module series it seems it has been canceled.

Posted by Anonymous ( ) at 2004-06-02 17:22:00    
looking forward to this mod, is it still being worked on?

Posted by Anonymous ( ) at 2004-05-28 09:37:00    
So I take it that this module is cancelled?

Posted by Dwayne at 2004-05-05 12:54:00    
How is the work comming along? Ilook forward to playing the sequel.

Posted by SecretMaster at 2004-04-07 10:58:00    
Well, it's coming along slowly. Right now, I am re-working my 12 different factions. Somehow they are not quite reacting properly to one another, and I have to fix this before I can continue writing dialog. Otherwise, I have NPCs dead before I can talk to them and test their dialog options!

Posted by Dwayne at 2004-04-05 13:11:00    
How is the mod coming along? I don't want to play this version because then I would have the complete version ruined for me later. I look forward to the completed module.

Posted by SecretMaster at 2004-03-25 11:28:00    
Emergency Note! Please Read!

The module requires Hordes 1.62 to play; however, as I just now realized, the upload dialogs for the vault only gave me the option to tag it as Hordes 1.61. When I do my next update, I will see if I can change that field to say 1.62. So, until then, just ignore what it says and know that you should have Hordes 1.62 installed to play.

Posted by SecretMaster at 2004-03-25 11:04:00    
Ummm... Yeah, it should be. I will fix that goof when I do an update. :)

Just a side note. In my own testing, I seem to be having some problems with encounters being a bit too difficult, given power of the players. Considering that I go into encounters knowing what to expect, maybe I should tone them down a bit?

Posted by SecretMaster at 2004-03-25 11:01:00    
Ummm.... Yeah, it should be. I'll remedy this goof once I do an update.

Posted by Dwayne at 2004-03-24 13:09:00    
I loved the prelude. Shouldn't the title be A Taste of Evil 1?

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