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Title  Idyllic Turmoil
Author  Moxxy
Submitted / Updated  12-06-2002 / 01-09-2003
Category  Dungeon Adventure
Setting  Mewyn and surrounding area
Gameplay Length  4 to 6 hours
Language  English
Level Range  Start at 1st should get to 6th by the end.
Races  Sack & Egg n Spoon
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Medium
Classes  Rogue would be handy.
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Multiplayer
Max Character Level  01
Max # Players  06
Min # Players  04
Min Character Level  01
Content Rating  Teen
Alignments  Goodly little angels.
Having been caught unawares in by a group of goblins you are now caged and awaiting your fate at the hand's of your captors. You have not eaten for 2 days and your personal equipment has been taken from you. It is about time your luck changed, and maybe it has. Buried in the filth of your cell you find a thin strip of metal which could be fashioned into a device to open the crude lock barring your way to freedom. It will take all your cunning and guile to escape the goblin's lair. Now, if only you can find your equipment.......


Submitted: 12-06-2002 / Last Updated: 12-06-2002
Submitted: 12-06-2002 / Last Updated: 12-06-2002
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Comments (12):

Posted by Mirgalen at 2009-09-10 02:29:37    Voted 2.50 on 09/10/09
Overrated vintage module.

They are a few modules using the jail break theme. This one started very well but went downhill once you enter the forest. If the module had only focused on the escape it could have been a hidden gem. The forest part was barely average and the village with missing NPCs (e.g. Carpenter) and plenty of irrelevant places or people (e.g. drow and barbarian) not to mention the weak plot was terrible. Combat balance was a big issue too. Had to use the debugger to find the final boss and was unable to defeat him.

Posted by ScorpioChess at 2006-07-18 20:31:49    
Huge problem: you never get your equipment back!

Posted by bardkat at 2006-04-15 22:22:17    Voted 9.00 on 04/15/06
I suppose it helps to sign in when posting comments - sorry! :-)

(See "Anonymous" comments below!)


Posted by Anonymous ( ) at 2006-04-15 22:20:04    
Good multiplayer modules are uncommon; this was a fun way to spend an evening.
Thanks! We played with just 2 people. It was a bit tough at times (lots of resting!), but definitely worth it.

Just one complaint - we didn't want it to end! (Any chance of a sequel?)

Posted by Cosmo at 2004-08-22 10:49:36    Voted 8.75 on 08/22/04
Fun: 9 Layout / Design: 9 Dialogue 8 Originality / Creativity 10 Quality Control 7

Posted by cruser1 at 2004-02-28 21:25:52    Voted 10.00 on 02/28/04
Fun: 10   Layout / Design: 10   Dialogue 10   Originality / Creativity 10   Quality Control 10   

Posted by shilandra at 2004-02-28 21:25:49    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 9   Dialogue 9   Originality / Creativity 10   Quality Control 10   

Posted by Father_Ped at 2004-02-28 21:23:57    Voted 10.00 on 02/28/04
Fun: 10   Layout / Design: 10   Dialogue 10   Originality / Creativity 10   Quality Control 10   

Posted by Moxxy ( ) at 2003-01-15 12:18:00    
Cheers Ped.

The money is at the usual drop point.


Posted by Father Ped ( ) at 2003-01-14 13:45:00    
This is a really well put together module. A lot of
thought has gone into the story as apposed to the normal
hack & slash. Well worth a download!

Looks like a new Bioware module creator in the making.

Posted by Moxxy ( ) at 2003-01-06 12:39:00    
Cheers Cruser1 for your feedback.

Anyone else like this or thought it was rubbish?


Posted by Moxxy ( ) at 2002-12-18 11:30:00    
So, has anyone got any thoughts about the module? It's
okay, I'm a big lad and can't take the flak. It's my
first one so no great shakes if it wasn't up to scratch.

Let me know what you think. *tremble*


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