This override makes all standard clothing available at character creation. It's just a little toy I've been using for single-player, and thought I would share.
In truth, this probably has little use, since some modules strip you of your starting clothes, and others have a store near the beginning with a wide selection of things to wear. Not to mention that many PCs quickly switch from clothing to armor. Eh, I said it was just a toy.
Furthermore, its use is limited to single-player, unless your host also has this. (If you try to create a PC with a one of the extended clothing options and your host does not have this override, your PC will be rejected for having an invalid item.) To make it easier to avoid picking the "wrong" clothes in multiplayer, I've placed the distinctive "Urchin Rags" and "Vagabond Rags" at the ends of the new selections. So when cycling through the clothes in multiplayer, if you hit the rags, turn around to stay legal. ;)
So what new clothing options are available? I believe I have included every AC 0 armor with no (or just negative) item properties that exists in the standard game resources. (The one set of clothes with just negative item properties is "Volkarion's Robe", which gives -1 AC.) This includes some outfits that are designated "NPC clothing" -- if you want to avoid those particular outfits, avoid the options after "Palemaster's Robe" (which has only one sleeve to show off the undead arm), up to and including "Volkarion's Robe" (which is the other asymmetric outfit). These happen to be at the end of the selections ("Vagabond Rags" is right after "Volkarion's Robe"), for the convenience of people who want to avoid them. If you want to completely remove the NPC clothing as options, delete the corresponding lines in the .2da -- the rows are pretty easy to spot if you know Volkarion is a djinni.
There are three outfits that were introduced with Hordes of the Underdark. I do not know what happens if someone without that expansion tries to use this override, but I'm guessing it won't be too bad.
I don't know why BioWare did not make all outfits available by default. I think some of the options they omitted look pretty good. (In fact, I started on this because I much prefer the Barbarian's Outfit to the Gladiator's Outfit.) Anyway, in case anyone else might have fun with this little gizmo, here it is. Unzip the file to your override.
Posted by AnthroPlayer at 2009-03-01 22:47:47 Voted 10.00 on 03/01/09
I just love this and the idea of it!
Now you can begin a paladin with the paladin outfit, or make a necromancer look more like the real thing!
Thank you so very very much! _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
You must be Logged In to post comments in this section.