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NWN HAKPAKS

- Jump to comments -
Title  Enhanced 1.69 City Exterior
Author  Saltius
Submitted / Updated  04-02-2008 / 04-18-2008
Category  Combos - Tilesets
Expansions  HOTU-1.69
Description
A combination of several haks below:
Alley by Thallion Stellani
Roman City Addons by GrassMaster
Carack, Caravel, Longship,Airship by Some_ux
Galleon by Schazzwozzer
Smallboats by mobyksu
City Bridge by Michael_DarkAngel
--------------------------------------
Update on April 5th,2008:
Add several City Stone Bridge tiles----City Bridge Ramp Stone,CityStoneBridge Portcullis over Land and CityStoneBridge Portcullis over Water.
They are retextured from the wooden ones.
Add minimaps for the new tiles.
Modify the original ones of City Bridge Ramp Wood.
--------------------------------------
Update on April 6th,2008:
Add Roman City addons by GrassMaster.
Add airship by Some_ux.
Change the hak name.
---------------------------------------
Update on April 17th,2008:
Add 13 tiles of one-story houses(which allow players enter without changing area) from Stilgar's CCS (City/Castle Construction Set).
I've retextured them using tcn01 and tin01 textures.
--------------------------------------
Update on April 18th,2008:
Add minimaps for the CCS houses.

Files

NameTypeSizeDownloads
Enhanced_tcn01.7zEnhanced_tcn01.7z
Submitted: 04-02-2008 / Last Updated: 04-18-2008
7z7.3Mb333
Hak file.
SCORE OUT OF 10
10
7 votes
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PORTFOLIO
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SCREENS



Docked carack & caravel behind the city bridge.


1.69 arena



Retextured one-story CCS houses.


Retextured one-story CCS houses.


Retextured one-story CCS houses.


Retextured two-story CCS houses,coming soon.





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Comments (22):

Posted by The Emerald Tiger at 2009-05-26 08:40:24    Voted 10.00 on 05/26/09
Very nice work, and no bugs that I can see in the tileset. Well done !!

Posted by Estelindis at 2008-08-04 17:43:52    Voted 10.00 on 08/04/08
Nice idea and good execution! However, I don't think I'll use it because it breaks any of my old City Exterior areas that already had Thallion Stellani's areas. If I do change my mind at some point, I'll make my own version of the set file, allowing the Alleys to keep their old tile numbers. :o)
_________________________
KotOR Heads
FR Deity and Faction Cloaks
Fall-from-Grace Soundset

Posted by mondego at 2008-04-18 08:33:02    Voted 10.00 on 04/08/08
Thanks for the help cris.

Posted by Saltius at 2008-04-18 06:54:10    
The hak works fine in the toolset I think.
Forgot to view the files in log directory.

Now I'm trying to add the original haks one by one....hope that may reveal the source.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by Christopher at 2008-04-17 07:22:22    
Sounds like you might have a bad tile. Does it ever crash in the toolset? What kind of error logging can you turn on in the nwn.ini? It might give you a better clue what is going on. Also you might want to run your CC tiles through CM3.

Feel free to come over to Link to discuss. :)

Posted by Saltius at 2008-04-17 06:52:08    
All right.I will try making a post on the bioware forum later.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by mondego at 2008-04-13 07:18:40    Voted 10.00 on 04/08/08
If thath issue is more rare whith xp, could it be something due to vista operating system/and or graphic card/drivers issue ?

Or maybe something whith itp issues, could someone help solve this probleme like chandigar, lord rosenkraz, christopher, or some tileset guru ?

this set its a must have, and should be fixit, i love it very mutch.

thanks any way, cheers!

Posted by Saltius at 2008-04-12 23:49:10    
To mondego:
I've tried 1.68version and the problem remains.
So the crash may be caused by certain tiles in this hak or mistakes in the .set file.

On the other hand,the situation here is that I can enter the area and walk around anywhere until the random crash happens.It may happen in a few seconds .It may also happen after a long time I walk around and even not happen at all.
But according to your discription,it seems that the problem happens everytime and in a few seconds after you enter the area.
That's strange.

Btw: the machine I used is HP 7650,a desktop with Intel Core2E6300,1G memory,and 7300GT video card.Its OS is winXP with old drives.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by rjero5 at 2008-04-10 02:34:40    
This crashes for me I will hold off my 10 rating till I see what 1.69 patch does.

Posted by red teflon at 2008-04-10 02:32:23    Voted 10.00 on 04/10/08
Awesome, Keep it coming.

Posted by mondego at 2008-04-09 06:58:10    Voted 10.00 on 04/08/08
He he, the probleme here is thath i cant use the tileset, he simply crashes after i start walking, goes out of nwn and dont give-me any kind of error message, its crazy.

Any clue?

Posted by Saltius at 2008-04-09 05:46:44    
To mondego:
I've also run into the problem occasionally.But I can't tell it is caused by the hack or the 1.69beta.Maybe I shall have a 1.68version to test then examined the hack carefully.
By the way,would you please send me the area that crashed your programme?
Thanks for your feedback.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by Nuclear Arbitor at 2008-04-08 21:56:09    
nm, i found them.

Posted by mondego at 2008-04-08 08:04:42    Voted 10.00 on 04/08/08
ups!

Posted by mondego at 2008-04-08 08:02:48    Voted 10.00 on 04/08/08
Hi, its realy a fantastic set, but there is serious problems whith nwn 1.69, wen yow walk a few it blocks and exits nwn, im not using any hacks just nwn sou/hotu 1.69 and vista, i dont know if thath apens whith you.

Just giving a 10 on advance, for whath it will be, in the future.

cheers!

Posted by Nuclear Arbitor at 2008-04-07 18:48:58    
u appear to have forgotten to add the ramps for the bridges. thats, awkward. and annoying.

Posted by Saltius at 2008-04-06 01:38:10    
Failed to update the old file directly,so I uploaded a new file in 7z format.

My next work is to add the CCS houses to this hak.They will be retextured by original tcn and tin textures first.It will be a long term work.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by red teflon at 2008-04-05 15:19:03    Voted 10.00 on 04/10/08
AWESOME

Posted by Saltius at 2008-04-05 06:34:34    
Well,I've added Roman city addons to the hak but not post here yet.I will add the airship soon and release them together.
_________________________
[Nwn2 Spell icons for Nwn1]
[Enhanced 1.69 City Exterior]
[Salt's human female head pack v1.0]
[One human female head for NWN2]

Posted by Ben Harrison at 2008-04-05 05:38:32    Voted 9.00 on 04/05/08
A very useful addition. For a private project, I've also added Some_ux's airships to this updated City set -- that's another addition you might consider for this release?

Thanks!
_________________________
[Blog] [Mods]

Posted by Magirot at 2008-04-05 04:07:00    Voted 10.00 on 04/05/08
Great to have things like these updated.

Posted by rawn_phoenix at 2008-04-03 05:22:04    Voted 10.00 on 04/03/08
I love it!

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