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Title  Dragonhorses
Author  Fantu
Submitted / Updated  02-22-2008 / 02-23-2008
Category  Creatures
Expansions  HOTU-1.69
Dragonhorses made using Bioware Dragons and using DLA animations. There are normal and sadled versions.

There an appearance.2da and a tailmodel.2da to make it ready for mount.

1.69 only.

There are worlds where mammals evolved and there are worlds where dragons evolved...


Submitted: 02-22-2008 / Last Updated: 02-22-2008
Dragonhorses - 7-Zip
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Red and White Dragonhorses

Blue and Green Dragonhorses

Dragonhorses have wingnodes and they can use wings.

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Comments (10):

Posted by Dorrian at 2008-10-31 22:46:51    Voted 9.00 on 10/31/08
These look really cool. Well done.
Trials of Newcastle - a Role Playing Persistent World for NWN 1

Newcastleís Direct Connect:

Posted by Fantu at 2008-06-16 04:03:52    
They aren't duplicated. That's because some of them are the same dragonhorses like those on tail models while the others are those winged versions shown on screenshots.
[Fantu Mount System] - [Celestial Armor] - [Infernal Armor] - [Dragonhorses] - [Skeletal Mount] - [Drakin Dynamic Race] - [Elemental Lords] - [HUB Griffon] - [D-Force Sci-Fi Haks]

Posted by Saduj at 2008-05-14 05:20:17    Voted 10.00 on 05/14/08
Neat work, using for Savage Empire.

You have errors in your appearance.2da, many half your dragonhorses have duplicate index numbers.
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by janarah at 2008-03-11 19:36:02    Voted 10.00 on 03/11/08
wanted to let you know that the white wolf : dark age group is loving your horses and plan to fully implament them, hope you make many more things.
"that is not dead which may eternal lie, and with strange eons even death may die. . ."
~H.P. Lovecraft

Posted by darkprince2007 at 2008-02-27 20:56:56    
Ok, nevermind. I figured out how to use this kind of file. Though there is one prob I have. Whenever my characters mount a dragonhorse, the dragonhorse is invisible. I am just learning scripting so can someone please give me an idea of how to make the dragonhorse visible when being mounted? Thanx.

Posted by darkprince2007 at 2008-02-27 09:03:47    
One question. Can someone tell me how to use this? I am very interested in this and I am kinda new to adding haks and stuff like that and this is my first time actually wanting to try this type of file. I normally just stick with the ones you stick in the hak folder. Thanx for any info.

Posted by SpoxMaster at 2008-02-26 03:39:59    
Hm, dragonhorses or lizardhorses?!

Posted by Black Feather at 2008-02-25 03:34:01    Voted 7.50 on 02/25/08
The green one is about the best proportion wise. The rest the heads are way too big and look just like a dragon's head plopped on an equine body.

It would be more effective if the lizard mounts were lower to the ground with the same proportions.

Posted by _six_six_six_ at 2008-02-23 18:59:09    Voted 8.00 on 02/23/08
Hmmn. Certainly interesting. Could do with quite a bit of work scaling certain nodes that look too large or small (to me they do anyway) like the hind thighs which seem a little oversized.

But makes quite a nice companion to the skeleton-horse-dragon-thing.
--- What can Q do for you? ---
Undead Redux 2 | Wild Woods Tileset

Posted by _Shadow Weaver_ at 2008-02-23 12:05:01    Voted 9.00 on 02/23/08
interesting ....

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