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NWN HAKPAKS

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Title  CCS (City/Castle Construction Set) V0.478
Author  Stilgar
Submitted / Updated  11-17-2003 / 09-01-2006
Category  Tilesets
Expansions  Works on all versions
Description
Ein neues Stadt/Burg Tileset.
A new City/Castle Tileset.
Placeables Addon
History
Demo-modul
For moduls you only need one of the:
tw010_*.*- archives!

All other files are for people who want to change the models/hak.
In V0.478 is nothing new!! I've only converted some tga-textures to dds.

Files

NameTypeSizeDownloads
CCS_gmaxscenes_OZ.7zCCS_gmaxscenes_OZ.7z
Submitted: 11-17-2003 / Last Updated: 01-23-2006
7z8.5Mb2516
GMAX models O-Z V0.367
tw010.ziptw010.zip
Submitted: 11-17-2003 / Last Updated: 09-01-2006
zip16.2Mb22755
CCS-Tileset V0.478
CCS_gmaxscenes_AM.7zCCS_gmaxscenes_AM.7z
Submitted: 11-17-2003 / Last Updated: 01-23-2006
7z9.3Mb2569
GMAX models A-M
V0.367
CCS_old_textures_V1.zipCCS_old_textures_V1.zip
Submitted: 11-17-2003 / Last Updated: 11-08-2005
zip1.9Mb3316
Collection of textures from CCS < V0.367b
tw010.7ztw010.7z
Submitted: 11-17-2003 / Last Updated: 09-01-2006
7z11.7Mb4828
CCS-Tileset V0.478
SCORE OUT OF 10
9.88
51 votes
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SCREENS




Bridge-tiles for rural-addons




Tempel with lava




Inside the Cathedrale





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Comments (321):

  1  2  3  4  5  6 .. 11 Next>

Posted by Steve_Savicki at 2012-02-16 17:44:48    Voted 10.00 on 02/16/12
Excellent!
_________________________
Steve's Characters - please don't forget to vote on them if you play them.

Thanks,
Steve

Posted by akibara at 2008-11-19 06:12:24    Voted 8.50 on 11/19/08
its great but its missing some color

Posted by Fimbulthulr at 2008-09-22 18:33:33    Voted 9.00 on 09/22/08
Meine Wertung 9
_________________________
Carpe Jugulum ~ Gumu

Posted by Fimbulthulr at 2008-09-22 18:32:39    Voted 9.00 on 09/22/08
Sauber O)
weiter so...
_________________________
Carpe Jugulum ~ Gumu

Posted by senemenelas at 2008-08-30 06:35:31    Voted 10.00 on 08/30/08
yupp
_________________________
Sen's Seasonal Workshop - Tilesets based onto WoRm's Seasonal Forest
Senemenelas Interior Tilesets
Sen's Multiple Raise System

Posted by Armor Darks at 2008-07-05 07:56:09    Voted 10.00 on 07/05/08
one of the greatest titlesets
_________________________
.: Axistown.ru PW
.: Complete Rural/City v0.985 - massive 2300+ rural, city, castle tileset for nwn1

Posted by Saduj at 2008-05-23 08:22:21    Voted 10.00 on 05/23/08
Voting 10, cuz Stilgar rocks for his continued work on this amazing resource.

More large projects should do a history, its a great feature.
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Kip1 at 2007-07-14 23:36:05    
Aparently the Archive's corrupt and i cant install the haks

Posted by Entropicus at 2007-05-28 06:29:55    Voted 8.00
Encountered bug:
In raised terrain group (edges) internal corner /. One of internal edges is unwalkable.

Posted by Majork at 2007-05-19 03:07:30    Voted 10.00 on 05/19/07
We've ended the CCS History at v 0.478?....Please...don't stop! go on! LOL^^ good Work Stilgar, but....there will be another update in the future? What do you intend to update? sorry 4 making you wasting your time, but i'm creating a PW, that will include CCS and DOA+CCS too^^
_________________________
Sono triste e sono felice di esserlo

Posted by Majork at 2007-05-19 03:07:24    Voted 10.00 on 05/19/07
We've ended the CCS History at v 0.478?....Please...don't stop! go on! LOL^^ good Work Stilgar, but....there will be another update in the future? What do you intend to update? sorry 4 making you wasting your time, but i'm creating a PW, that will include CCS and DOA+CCS too^^
_________________________
Sono triste e sono felice di esserlo

Posted by Irk_Galathorn at 2006-10-03 01:54:11    Voted 10.00 on 10/03/06
Is there any chance you´ll rebuild this cool models for nwn2?
(of course not the tiles just the models)

Posted by Stilgar at 2006-09-26 16:37:45    
@MokahTGS:
I made a complete minimap in one of the next updates, if every tile has his "final" textures. Currently I must made every single minimap-pic from a screenshot in the toolset, so it's to much work to change on every update the minimap-pics.

@Monson:
I've tried to send a mail to Zeon but the only mail-address I have from him doesn't work anymore :(

The only two files in his hak you must change are the *.set and the *.itp files. With this booth he "merges" the Rural Builderbase and the CCS to one tileset in toolset.

Posted by MokahTGS at 2006-09-25 21:30:58    
This set is really great and I'm using it in my next module...but, the mini map doesn't work. It's all chaotic tiles in the mini map. Any chance that this will be fixed?
_________________________
Mokah - The Grumpy Strumpet
|| Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

Posted by Monson at 2006-09-04 13:52:26    Voted 10.00 on 08/18/06
Greetings everybody,

Ok, this tileset is an amazing piece of work by Stilgar and very much appreciated. Zeon had created an addon that allowed this tileset to be used in cunjunction with the Rual Builderbase 2.1 which I found to be very useful. Unfortunatly Zeon has not be logged on since 2005 and has not updated his addon hak to include the updates of Stilgar. Is there anyone else who found Zeon's hak useful and would like to see it updated to inculde the new CCS content? I haven't the slightest idea how to do this. So, can someone help us out in this regard? Either by tackling the process of updating Zeon's hak or giving me step by step instructions on what to do? I would be more than happy to do this myself, but have on idea were to start or anything and I'm afraid it's going to be wayover my head.
Thanks,
Monson

Posted by Amber Marie Forrester at 2006-08-30 15:52:14    
EDIT: Fixed the problem. The 7z file refers to the 7-zip utility, which was why I couldn't unlock the file. I usually use WinRAR and WinZip.

Posted by Amber Marie Forrester at 2006-08-30 04:39:34    
How come I can't seem to use the tw010_V0477.7z file? I've downloaded it twice, and tried to open it as a hak. It's not working. It doesn't seem like a hak file is it? Thanks in advance. Really itching to try out this new CCS.

Posted by Stilgar at 2006-08-25 14:55:18    
Thank you @all!!

@Monson:
I don't know if I realsing lower walls for the next time. I'm currently working on more tiles for the cathedral, updates for some older tiles and an update for the whole castle.

Posted by Monson at 2006-08-18 13:23:06    Voted 10.00 on 08/18/06
Stilgar,
I have to say this is probably the best hak I have used. It gives a much needed medieval feeling to the game. Thank you for the Church it is fantastic. Just wondering if you are still working on lower walls?

Monson

Posted by Monson at 2006-08-17 21:05:20    Voted 10.00 on 08/18/06
@Takezo Sunfire:
Which files did you download?
tw010_V0477.7z this is the one you need if you are planning on building a module. Place the file in the hak folder (make sure you unzip it), then open up your module in the toolset. under the edit tab choose module properties. When the window comes up choose Custom Content. Use the drop down arrow and choose tw010 click add and then ok. Then when you go to build an area you should see CCS as one of the tilesets. Hope this helps.

Monson

Posted by Monson at 2006-08-17 20:51:11    Voted 10.00 on 08/18/06
"Look at Zeon's combo pack with DOA rural and Stilgar's CCS"

Zeon's hak has not been updated to include Stilgar's new addition. At least I haven't been able to locate an updated version. It looks like its been awhile since Zeon has been active. So is there anybody out there that would be willing to do an updated version to include Stilgar's new content with the DOA builderbase 2.1. If so that would be much appreciated, that kind of work is way over my head.

Thanks in advance, oh and Stilgar you truly do fantastic work. Danke.

Monson

Posted by Takezo Sunfire at 2006-08-07 12:33:56    
Any chance of a readme/instructions?

I'm rather new to this type of mod..

I dl'ed the files with no idea where they go...

Posted by ieyfoa faglsnrbh ( 82.233.xxx.xxx ) at 2006-07-24 10:32:46    
atrbknqej jrtfpkwyd ntxbqgypi bjnom qioksatc vzamuj gmhs

Posted by Shadow_Weaver_ViM ( 64.5.xxx.xxx ) at 2006-04-25 13:21:04    
Would it be possible for you to merge this with a city/rural combo tileset?

Posted by nydia ( 212.182.xxx.xxx ) at 2006-03-30 05:55:55    
Great. Thanks!

Posted by Mikel of Avalon at 2006-03-29 02:33:27    Voted 10.00 on 03/29/06
Very good work stilgar!
I hope someone can combine your stuff with the Rural Builder Base when you have it finished...
_________________________
Kalandur - Die vergessene Welt

Posted by Riblo Baldfeet ( 87.0.xxx.xxx ) at 2006-03-26 20:54:23    
You are a real genius stilgar...
I hope you will convert all this marvelous things for NWN2 when it will hit the shelves...
the quality of your work is surely more worthly of NWN2 than NWN1...

Posted by DeLaY_LaMeR ( 84.173.xxx.xxx ) at 2006-03-20 10:45:41    
yay, go, stilgar!

Posted by Stilgar at 2006-03-15 07:15:50    
Sorry, wrong site ...

Posted by Stilgar at 2006-03-15 07:15:09    
@Mikel of Avalon:
Die CEP-Kompatibiltät gibts aber schon seit den letzten drei Updates ;)

  1  2  3  4  5  6 .. 11 Next>

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