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NWN HAKPAKS

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Title  Underground city release
Author  Gribo
Submitted / Updated  07-25-2003 / 08-01-2008
Category  Tilesets
Expansions  Works on all versions
Description
An underground dark city. Totaly new. No diagonal roofs :) Hak contains an independant tileset (DRW01) and additions to the bioware underdark set (TTU01).

29/5/2004: fixed some shadow and walkmesh bugs. 8/6/2004: fixed walk mesh issues. 14/8/2004: added Nalfien's Melee magarthe to the set. 17/10/2004: Added two towers. 22/1/2005: Added arach tinilith group.


Files

NameTypeSizeDownloads
drw.rardrw.rar
Submitted: 07-25-2003 / Last Updated: 01-22-2005
rar3.5Mb4563
--
SCORE OUT OF 10
9.66
26 votes
View Stats
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Comments (88):

  1  2  3 Next>

Posted by Bozat, The Laughing Prophet at 2009-11-05 20:56:19    Voted 9.75 on 11/05/09
Good stuff!
_________________________
-------------------------------------------
"Repent, Harlequin!" said the TickTock Man.

Posted by Saduj at 2008-06-10 16:29:03    Voted 10.00 on 06/10/08
Voting a 10 (welcome to hall of fame!)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Christopher at 2008-05-15 10:14:52    Voted 8.75 on 05/15/08
Gribo was responsible for some great tileset and new custom content for the community.

Posted by issacjr at 2008-05-14 07:50:12    Voted 9.50 on 05/14/08
Nice Work

Posted by Graymaster at 2008-05-14 06:06:58    Voted 10.00 on 05/14/08
Meant to vote an age ago, but better, as they say, late than never, yes?

Posted by Carcerian at 2008-04-27 11:31:13    Voted 10.00 on 04/27/08
Very Nice!

(10 voted in response to news item "votes needed")
_________________________
Carcerian - Beholder Eye Powers & AI, CEP Dragon Disciples, Color Text Functions, Dynamic Wildshape, Faerie Fire, Palemaster Arm Powers, Spawning Undead

Posted by Graymaster at 2008-01-27 08:10:15    Voted 10.00 on 05/14/08
I've taken an unconscienceably long time to vote, the cause being that I had no real use for such a tileset, however inventive. Still, frankly, haven't, but you deserve a vote and I've been fiddling long enough with it, so here..Continuing good luck to you.

Posted by Kohcta at 2008-01-16 08:37:40    Voted 10.00 on 01/16/08
Nice

Posted by issacjr at 2007-11-06 21:10:15    Voted 9.50 on 05/14/08
Really nicely done, It works well for a fortified drow posistion, like the Vault of the Drow. I used it for a large portion of my Skullport.

Posted by Daedrous at 2007-08-22 15:54:28    Voted 8.75 on 08/22/07
I'd also like to add that I enjoy the additional groups more than the additional tileset.
_________________________
This is a clever signature; filled with quotes, humor, and spooky statements.

Posted by Daedrous at 2007-08-22 15:51:55    Voted 8.75 on 08/22/07
Pretty good, I can see some use in this for Underdark prefabs and modules alike. The textures are matching except for the "Dark Temple" group, which I don't like as much as the others. I'll give it an 8.75.
_________________________
This is a clever signature; filled with quotes, humor, and spooky statements.

Posted by Dradjeel at 2005-02-15 14:03:04    Voted 9.25 on 02/15/05


_________________________
The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.

Posted by gribo at 2005-01-07 08:56:00    
Its been a while since i have updated the description, thanks for the comments.vini, vici, vomitti

Posted by haryon at 2005-01-04 06:51:00    
hi, wonderful city but :

you write it is totally new, no reskin, it's a bit confusing because it contains, yes, a very new DRW01 tileset, but it also contain an add-on to the underdark tileset (TTU01). While groups and tiles in this add-on are all new, it could be interesting to write in the description that it is an add-on (and so is not compatible with any other modification of underdark tileset).


Posted by gribo at 2004-08-20 03:24:00    
I have fixed all the problems that you reported, thanks againvini, vici, vomitti

Posted by gribo at 2004-08-18 08:18:00    
thanks, will be fixed soon.vini, vici, vomitti

Posted by tongmei at 2004-08-17 10:51:00    

Brilliant tileset Gribo thanks! Here are some of the bugs I found so far :)

Castle Maerymidra (drw01_g03_04) cant get to door at the top of the spiral walkway (blocked walkmesh), and the floor texture is darker than the regular terrain painted floor.

Stalagmite feature (drw01_f06_01) the floor texture seems slightly lighter than surrounding regular floor terrain.

Cliff feature group (drw01_g01_01) the floor is a lot darker than regular floor terrain (even noticable in toolset)

Ceiling entrance group (drw01_f07_01) near that tile running up or down on the inside edge of the ramp has a blocked walkmesh. Walking to the outside of teh ramp lets you by. Also just near the door at the very top (_06 or _07 cant be sure) just before you get to the door the walkmesh is blocked aswell.

This is a wonderful tileset you are very talented thanks! I will post if I find any more issues :)

Posted by gribo(from work) ( ..xxx.xxx ) at 2004-06-29 04:18:00    
An underdark portal will be added in the next update

Posted by gribo(from work) ( ..xxx.xxx ) at 2004-06-29 04:18:00    
An underdark portal will be added in the next update

Posted by X,man ( 80.7.xxx.xxx ) at 2004-06-19 06:37:00    
hello, gribo, excelent tileset.....

you can add your portal in drow(hotU) as well?

or create more portals, in nwn, i don`t see many portals, like your......

Posted by gribo at 2004-06-13 07:45:00    
By popular demand, i will add and fix content for this hak. As always, comments, requests, criticism and ideas are welcome.vini, vici, vomitti

Posted by Wolfsong at 2004-05-26 01:45:22    Voted 5.00 on 05/26/04

_________________________
// Wolfsong

Posted by thistos at 2004-05-08 21:23:10    Voted 10.00 on 05/08/04

Posted by shouzama at 2004-05-07 01:05:00    
Really good job, at least from what I've seen!

Posted by gribo at 2004-04-10 07:57:00    
Fixed some tiles, added some tiles.
vini, vici, vomitti

Posted by gribo at 2004-04-09 07:25:00    
i am planning on using some textures from HoTU. is there an objection to it? (they really add to the theme :) )vini, vici, vomitti

Posted by gribo at 2004-04-08 02:40:00    
Fixed it in the last version.vini, vici, vomitti

Posted by Anonymous ( ..xxx.xxx ) at 2004-03-15 17:14:00    
nice work, but the ornate wall door tile is missing

Posted by gribo at 2004-03-14 22:44:00    
This tileset is no longer maintained.
If anyone is interested in te .MAX files, drop me a line.
Also, if you have any specific request, preferably with a reference drawing, also email me.vini, vici, vomitti

Posted by Finniksa at 2004-02-20 10:36:49    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 9   Value for Size 10   Ease of Use 10   Quality Control 10   

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