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NWN HAKPAKS

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Title  CEP Armor and Clothing Addon V 3.1
Author  cyrus1469
Submitted / Updated  09-19-2004 / 10-05-2004
Category  Combos - Armor
Expansions  NWN-1.62
Description
This Hak Pack is a Combination of CODI Robe Pack 1.01 Found here in the Vault, and includes Coulisfu's Oriental Clothing & Armour v1.2 & DLA Elven Chain - Compleat & Lisa's It's All Greek to Me (togas) & Lisa's 'Un pour tous, tous pour un' (Cavalier hats) & Lisa's Princess-Bride (wedding Dresses) & Wizard Coats by Aramis SyX & Various Sexy outfits by The Darkman ***** + HAUBERKS V3 by Balders and Bloodmonkey All Made to be Compliant with CEP. All Credit for CODI Robe Pack v1.01 goes to BatintheHat & Schazzwozzer & Bigfoot And Coulisfu's for his wonderfull Oriental Clothing & Armour v1.2. All Credit for DLA Elven Chain - Compleat goes to DLA Team & All of Lisa's Great Works! & Aramis SyX for his Wizard Coats & The Darkman for his Sexy Outfits NOTE: to use this with CEP place this just under cep1patch.hak and Just above cep2da.hak Enjoy !

so your haks should be in this order: cep1patch.hak Combo Clothing.hak cep2da.hak cepanatomy.hak cepbaseitem.hak cepcreature.hak cepplace.hak cepportrait.hak ceptexture.hak

ALSO NOTE: the only thing over written in this hak is 2 helmets from CEP the Troll and the Orc heads (that are modled as helmets) i believe this was a nessasary evil to get the 2 Samurai Helms in this hak. This Hak can be used Stand alone without CEP if you need it to be. UPDATE: This Hak Now Includes DLA Elven Chain - Compleat and Coulisfu's Samurai & Aromor & Lisa's Togas, Wedding Dresses, Cavalier hats & Aramis SyX Wizard Coats & Various Sexy Outfits by The Darkman ++ HAUBERKS V3 by Balders and Bloodmonkey As per Request. **************************************** NOTE : Name of Hak is back to Origanl Name for Ease of Upgrading. IE: Combo Clothing.hak The Rar is named Combo ClothingV3.3.rar **************************************** ENJOY !!!


Files

NameTypeSizeDownloads
Combo_ClothingV3.3.rarCombo_ClothingV3.3.rar
Submitted: 09-19-2004 / Last Updated: 10-05-2004
rar8.9Mb4402
--
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Comments (74):

  1  2  3 Next>

Posted by Akeri.Rualuavain at 2012-02-10 04:50:22    
I don't see any addition to my choice of models for clothing. Is it me that is not doing properly ? I'm trying to make a wedding dress for a character on a server and I can't find anything that seems fitting.

Posted by Markshire at 2006-07-31 12:19:08    Voted 9.50 on 07/31/06
Combined with the SiliconScout gear spawning system this has brought our NPCs to life. No two look alike. Thank you.
_________________________
Vault Game World Entry: Markshire
Website: www.markshire.com
Server: www.markshire.net:5121
NWNWiki: Markshire
Vault Submissions:
NWN1: Magic Carpet Transitions | Experience and Teamwork System | Portable Persistent Chest System | Nerfed Pulse Drown | Renaming System | Quill of PC Recording
NWN2: Climbing System | Explosive Barrels | Quill of PC Recording
Fiction: A Missed Adventure | Kurm and the Sewer King's Curse | A Harrowing Story | Loki's Foulest Trick | Rising Force | The Mad Red Titan: One, Two, Three

Posted by AlexTiefling at 2006-01-28 16:10:20    Voted 8.75 on 01/28/06
This pack is generally excellent. The sexy top with the zip is a little out-of-theme, and some male equivalents to some of the female-speciiic bodies would be nice, though. Overall a good add-on.

Posted by darth_borehd ( 69.239.xxx.xxx ) at 2005-09-25 11:52:40    
Will this work with CEP 1.52?

Posted by ZeornWarlock at 2004-11-24 16:54:00    Voted 9.00
cyrus,

I hope I don't sound mean or anything. But, do you intend to update this hak to CEP 1.50? Or have you given up on it!

Any news would be welcome! I need to make a decision on weather I can use this in the mods which I intend to release soon!

Thanks!

ZW.


_________________________
Retired from module building.

Posted by Anonymous ( 217.233.xxx.xxx ) at 2004-11-14 17:52:00    
first i am very sorry for double post and this stuff rules!!!
i just tried to use it with cep1.5 following your introduction to set this hak just under cep1patch.hak and above the cep2da.hak
so my list is: cep1patch15.hak (i mean the cep1.5) | cep1patch.hak | this combo armour hak | cep2da.hak ....
as the hauberks are already included with cep1.5 this hak doesnt work at this priority (there are still 34 robe models and no elven chain, samurai etc... but the helmets are working) but if i set it at the top of the list it works so I want to know if there is any conflict in this case - so you extra mentioned this introduction - or not
if there must be a cep1.5 fix please fix it i want to use it ......
URGENT
and thank you very much about that combo hak pack

Posted by Anonymous ( 217.233.xxx.xxx ) at 2004-11-14 07:14:00    
the hak priority setting is still guiöty with cep 1.5??
so i tried ti use this very fine hak but i only have 38 robes instead of 34 if i set this hak at the top of the list above all cep haks

Posted by Anonymous ( 217.233.xxx.xxx ) at 2004-11-14 07:14:00    
the hak priority setting is still guiöty with cep 1.5??
so i tried ti use this very fine hak but i only have 38 robes instead of 34 if i set this hak at the top of the list above all cep haks

Posted by Someone ( 83.27.xxx.xxx ) at 2004-11-11 10:39:00    
Dwarves dont have own model for robe #38, they are using human model instead, it looks terribly. Or maybe im doing something wrong? Help. (sorry for my english)

Posted by ZeornWarlock at 2004-11-04 13:30:00    Voted 9.00
cyrus,

How are things coming? Did you start working back on your cool haks?

ZW.
_________________________
Retired from module building.

Posted by ZeornWarlock at 2004-10-23 17:12:00    Voted 9.00
cyrus,

No problem! it's good to take a break once in a while. ;)
I think I'd be pissed to see half of my work go to waste like that. The CEP team should have informed the community of their new additions! That way guys making haks like you would have saved alot of work. :(

For clothing, what CEP does not have is....

Oriental clothing, Sexy outfits, Wizard coats (Well the cool spiked one, the rest I'm not sure!) and Elven chain. (DLA ones!)

For placeables, What CEP does not have...

Battlefield gore, Horror placeables, Castles/Walls and Moats and Phalzyrs Torture eventually.

I'm not sure but I think the CEP team stopped with the nude and gory additions, probably too many whinning. >(

To be honnest, when you'll start working back on the cool haks you make, the clothing update would be the one I'll be waiting first! Placeables are just eye candy that we can add later on. (Although I'll be waiting for that one too!) ;)

ZW.


_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-23 16:22:00    
To be perfectly honest ive been taken a few days off, may push into a week off, getting burned out, BTW what do i need to do to the clothing again ? take out haubreks ?

Once im feeling upto it i should be able to get my placeables out soon,

Now your saying they have everything i was adding to my placeables (the ones sugested) with exception of the castle walls and moats ?

Posted by ZeornWarlock at 2004-10-23 11:05:00    Voted 9.00
cyrus,

Yeah, I know how much of a mess Phalzyr's hak is!
I've tried to work on it too! I'm lazy and I'd rather spend time building modules to be honest! But I still wish someone could take out at least one human model of each gender, because the hak still shows some coolness and would be really useful to make them captives of a major villain. Oh, well!

Hey, by the way, I've checked CEP 1.50 a bit more longer and there are many placeables that we've suggested to you. But... I still haven't seen Castles/Walls and moats?

While I'm here, how is the clothing hak update coming?

Thanks!

ZW.




_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-22 00:22:00    
Im currently not adding phalzyr's torture Stuff either, if you were to open that hak and see the size / amount of Modles etc... you might understand. If not ill do my best at a later time to add them for now its got enough stuff to keep most happy.

Posted by cyrus11469 at 2004-10-22 00:20:00    
There in there ZW :)

Posted by ZeornWarlock at 2004-10-21 12:01:00    Voted 9.00
Oh, I did not see the Castles/Walls and Moats either! ;)

ZW.
_________________________
Retired from module building.

Posted by ZeornWarlock at 2004-10-21 11:57:00    Voted 9.00
cyrus,

There are a few placeables identical to yours, I think. Like the hanging squeletons, but I don't think they have all of them! They still don't have LUSH, Lost dragon's battlefield gore, John hawkin's Rockers, spoonmerlin's horror and non of phalzyr's torture either!

Well, that's what I've found with a quick look at the placeables!

ZW.
_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-21 00:17:00    
downloading CEP 1.50 now, will check it out, and hope to find out what i need to do. Are you saying that my hack no longer needs Wedding Dresses and Hauberks ?

What else does it not need :) ?

wonders what in terms of Placeables they have added that i have added in my current project, which by the way is allmost done, i have a few bugs to work out other than that its finished.

Posted by ZeornWarlock at 2004-10-20 14:29:00    Voted 9.00
cyrus,

I've installed CEP 1.50 and a quick look reveals some of the clothing content you've added. Like wedding dress and hauberks. But, you have alot more cool things in your hak, like oriental, spiked armor and sexy outfits. Do you think you will update to CEP 1.50? (I hope so!) ;) Man, you will have to do some rework, thought!

Check out the update for yourself, there are a few new weapons, creatures and placeables too!

Keep it up.

ZW.


_________________________
Retired from module building.

Posted by ZeornWarlock at 2004-10-20 14:29:00    Voted 9.00
cyrus,

I've installed CEP 1.50 and a quick look reveals some of the clothing content you've added. Like wedding dress and hauberks. But, you have alot more cool things in your hak, like oriental, spiked armor and sexy outfits. Do you think you will update to CEP 1.50? (I hope so!) ;) Man, you will have to do some rework, thought!

Check out the update for yourself, there are a few new weapons, creatures and placeables too!

Keep it up.

ZW.


_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-20 12:54:00    
Unless ive padded properly :) in each 2da that cep used they had lines stating CEP RESERVED if i didnt do any work within those lines and padded out side of those and did my work in side my padding i think ill be all right :)

Posted by cyrus11469 at 2004-10-19 20:26:00    
OK Update, ive been working on the PnH hak for a bit now, ive masterd ITP manipulation and TLK manipulation so once this hak is complete you will just have to add the hak as normal, all utp's which will tell each placeable and holdable what it is and where to stick it in the palete will be handled by the hak , no need to import a erf. There will be in the Custom Palate a Expandable folder named Cyrus Placeables in there will be differant folders for each type. (to make it easer to locate them)

Im going to be adding more than i origanly thought so please be patient.

Posted by cyrus11469 at 2004-10-14 23:18:00    
yes ive first taken CEPs TLK and than padded it further and than did my entries, so no worries, it will be named something like CEP+PnH.tlk for cep + placeables and holdables.

Not to mention ill be adding a few more placeables b4 im done :) i have to release quality stuff you know this :)

Posted by ZeornWarlock at 2004-10-14 22:48:00    Voted 9.00
cyrus,

How will this affect the CEP TLK file? Will you merge them?

Man, I hope the CEP team will update soon, I can't wait to see what you've got for us! >)

ZW.


_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-14 16:13:00    
damn i keep forgetting to say something (sorry for the amount of little post / didnt consolodate it into 1)

My new Placables hak will have a CEP complitant .TLK file and a ERF , the TLK files /hak / erf will all be needed, what this will do is Make a Sub Category in Custom Placables list , and the ERF will set up all placeables / holdables For Ez Conviance of Locating / useing them all.

Posted by cyrus11469 at 2004-10-14 16:09:00    
side note on what ill be in my placeables hak, well Just think of everything listed that fits into it (on this forum) and you got a clue.

Posted by cyrus11469 at 2004-10-14 16:07:00    
after hearing cep 1.5 is on the horizon , i may wait to explain whats in my New Placables / holdables hak to see what they may have included or changed, also by than ill re release this Hak as 1.64 to make sure its Still CEP compatible etc... any word on ETA of CEP 1.5 ?


Ive been away from the Internet for a week and it feels like ive been away for years.

Posted by cyrus11469 at 2004-10-14 10:34:00    
My internet went down for the last week, so basicly ive been out of the loop, i havent read anything yet, ill have to re read the board and find out where i was / missed and do my best to answere.

Posted by ZeornWarlock at 2004-10-14 01:49:00    Voted 9.00
cyrus,

While waiting for the CEP 1.50 update, can you tell us about which placeables you've decided to use in your plac. hak? Or do you prefer to keep the suspence?

ZW.
_________________________
Retired from module building.

Posted by cyrus11469 at 2004-10-08 10:18:00    
also Note: i Upgraded to 1.64 so future Installments of this hak and my Placeables/holdables etc.. hak will also be in 1.64

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