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NWN HAKPAKS

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Title  Spider Statues
Author  StoneMonkey
Submitted / Updated  11-24-2002 / 08-16-2003
Category  Placeables
Expansions  SOU-1.31
Description
Updated for SoU UPDATE FOR 1.27 - This hak includes 2 different versions of a placeable spider statue. One is textured like stone and the other is more of the original spider skin although a little blacker. The included module is just a single chamber to show off the models in a couple of ways, other than the obvious of having them transform into living spiders themselves. Basically, these are extracted Bioware Giant Spider models with no animations, enlarged and posed for effect, and re-skinned.

Files

NameTypeSizeDownloads
SpiderStatues.zipSpiderStatues.zip
Submitted: 11-24-2002 / Last Updated: 12-15-2002
zip224.4Kb848
--
SCORE OUT OF 10
4
1 votes
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Comments (10):

Posted by Old_Scores_Transfered at 2004-02-20 10:04:21    Voted 4.00 on 02/20/04
This is a compilation of the old system into a single score. There were 1 that made this score of 4.

Posted by Liller ( ..xxx.xxx ) at 2003-05-11 00:56:00    
It seems that the mod suplied with your hak doesn't "work". The statues are not there. Otherwise it works fine. And great work it is :D

Posted by StoneMonkey ( ..xxx.xxx ) at 2002-12-15 04:05:00    
The reason is that hak paks with creatures (mine also has a
small spider in addition to the statues) include a modified
appearances.2da file which overides the default one from
Bioware. Hak paks with placeables similarly include a
modified placeables.2da file which overides the Bioware one.
I created my modified files from release 1.26. The rats are
in the 1.27 update. So when you load my hak you are
overiding the update. This will always happen when you
download a hak pak created an earlier version than what you
are running. Anyway, I updated the hak for version 1.27 and
have subitted it for update on 15 Dec; it will probably
take a day or so to update. You should be able to get rats
and statuesnow. Let me know if you have any trouble.

You will run into this problem again probably if you
downlaod a lot of the older haks. Probably it's best to
look over some of the tutorials on combining haks since a
lot them will not be updated as I have done. But you can
learn how to do it yourself easily enough.

Posted by Oddbod ( ..xxx.xxx ) at 2002-12-13 10:08:00    
This hak pak appears to conflict with the new Rats added to
the game. When I enable the hak in my module, rats become
invisible, as if not having a model.

Posted by Gror Granitevisor ( ..xxx.xxx ) at 2002-11-27 22:00:00    
Wohoo! Now i can put spider statues in my Underdark Tavern

Posted by jules ( ..xxx.xxx ) at 2002-11-26 01:36:00    
How about a "statue-ized" version of the gigantic scorpion?
that would look really good in any self-respecting evil
temple! :)

Posted by The Great Slayer of Gelatinous Cubes ( ..xxx.xxx ) at 2002-11-25 16:56:00    
Has anyone been noticing how the "g" in my "Gelatinous
Cubes" keeps shrinking. There must be gremlins round these
parts.
;\

Posted by Elesias ( ..xxx.xxx ) at 2002-11-25 15:30:00    
Ah, spiders... Lolth thanks you I guess ;-)

Posted by Velmar ( ..xxx.xxx ) at 2002-11-25 13:53:00    
Eeeek Spiders !!
I hate spiders !
Step on it for me will ya ?
Oh, it`s just stone...
I knew that !

Posted by The Great Slayer of gelatinous Cubes ( ..xxx.xxx ) at 2002-11-25 13:26:00    
Keep the statues coming. They add a great deal of
atmosphere, now I can make a real spider cult on the edges
of underdark and of corse a chamber to the big momma
herself.

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