I take the best tilesets from NWVault and compile in one hak pak! Enjoy! :D
- The Arcane Space Tileset by Arcane Space Team - Underground/Mountain City/Alleys 1.4 - working doors by Velmar - Update version of my 3 mountain/valley sets by spoonmerlin - Jungle City Combo With Skinned City by Kthoris - City/Rural Winter by Cargaxus (with Velmar's towers and new prefix by Rinathus) - Eldcombo by Eldonorian - LOK Dungeon Tileset # 1 by Danmar - Dungeon City by Kthoris - Sewers City by Kthoris - City Rural w/both Hills n towers by Vilance D'Asari - Rural Forest w/ Hill and Gentle Hills(+towers)v2 by Vilance D'Asari - Tower Interior Mini-Tileset 1.0 by Velmar - NWAlleys by ThallionStellani - Crypt/Dungeon/Mines_Caverns Combo Tileset by Kthoris - City Interior/Castle Interior Combo by Kthoris
Updates: - Arcane Space Mini Map Update 1 by Mystic - Arcane Space Team - LOK Dungeon Tileset Update 1.01 to 1.02 by Danmar - LOK Dungeon Tileset Updater 1.02 to 1.03 by Danmar - Tower Interior Mini-Tileset Update 1.0 to 1.1 by Velmar
This is a compilation of the old system into a single score. There were 29 that made this score of 8.95.
Posted by Anonymous ( ..xxx.xxx ) at 2004-01-26 13:56:00
this is too big
Posted by juanmontoya at 2004-01-23 16:25:00 Voted 7.00 on 02/20/04
If you want to make your mod look like a different game. You need something like this. I use SoU and it crashed the toolset sometimes. However nothing is perfect and this adds a lot of value to a mod.
I like it.
Posted by Slash ( ..xxx.xxx ) at 2003-07-02 11:57:00
wow! this looks grrreat! but its a little too big for me, since id have to download it on dial-up. it sayes its gonna take 20 hours or more...:( id love to download it but i cant, good work though!
Posted by Yanah ( ..xxx.xxx ) at 2003-06-02 12:48:00
this is pretty good since I just wanted the cloud tileset and not the whole arcane space thing
Expect to see it in my future module "Angels Deserve to Die"
Posted by ceno ( ..xxx.xxx ) at 2003-05-31 05:19:00
first of all, rinathus, thank you for this great work! i have noticed that doors are not showing up for "halfling door corner" and "halfling door sidehill" within the rural tileset. could you please tell me how to put the doors in? thank you.
Posted by Rinathus ( ..xxx.xxx ) at 2003-05-08 18:15:00
Well Xerof, I guess yes because you are the first one to tell me this. Sorry bud :/
Posted by Xerof ( ..xxx.xxx ) at 2003-05-05 19:14:00
when i tried to extract the tileset to my /hak folder i got the following error: unexpected end of archive at AoBSuperTiles20.hak and AoBSuperTiles20.txt, is there any chance that you uploaded a corupt version of this file?
Posted by Rinathus ( ..xxx.xxx ) at 2003-04-10 10:31:00
Next version it's coming soon.
Posted by Saabotage ( ..xxx.xxx ) at 2003-03-17 13:45:00
Please rerelease this hakpak, i am not sure what im sopposed to earased, and i can't put it into the hakpak editor, something about ran out of memory while exspanding, so please rerelease this hakpak.... PLEASE!!!!
Posted by Rinathus ( ..xxx.xxx ) at 2003-03-11 08:21:00
Everybody that download this hak must be delete one file of
your content. Accidentally the script file
called "nwnscript" was with the hak pak and must be erased.
Sorry about the inconvenience.
Posted by Aas ( ..xxx.xxx ) at 2003-03-05 07:05:00
Timdalos, get a download accelerator such as Mozilla. It
will let you resume downloads if you get disconnected, or
need to use your phone for something else.
Dial-up doesn't have to be be exclusionary, you just have
to be smart about it.
Posted by Timdalos ( ..xxx.xxx ) at 2003-03-05 04:12:00
Not likely to enjoy it... I don't have a month to Download
it... I'd probably LOVE it if I did, but... Not everyone can
get broadband, ya know? :-/
Posted by M.G.Skaggs ( ..xxx.xxx ) at 2003-02-27 08:24:00
Just to let everyone know, I figured out the problem, and
there is absolutely nothing wrong with this tileset hak
pak, matter of fact its awesome and I highly recommend it.
I was using both this and the super placeables 1.0 in the
same module, and I had placed 3 vfx_doom placeables in my
Atmosphere area and kept getting booted right out of NWN.
Then I removed them and voila, everything is great. Must
be my card and particle effect affects or something.
Thanks Rinathus for all the help. Cheers!
Posted by Rinathus ( ..xxx.xxx ) at 2003-02-27 03:59:00
Let's make some tests M.G.Skaggs.
Posted by M.G.Skaggs ( ..xxx.xxx ) at 2003-02-26 10:52:00
Just wanted to mention that I used both the AoB Placeables
and SuperTileset 2.0 into a module, and when I try to
enter an "Atmosphere" set up area, it boots me right out
of neverwinter. These are the only two I have and 1.28
patched. Any advice Rinathus?
Posted by Old One ( ..xxx.xxx ) at 2003-02-20 20:00:00
Pardon my complete ignorance, but what program do I use to
open the file? I am not familiar with the .rar extension.
~ Old One
Posted by Rinathus ( ..xxx.xxx ) at 2003-02-12 02:29:00
Yes Whalebones, the placeables haks it's totally compative
with this one. In the truth, I did make the two haks to
Posted by Whalebones ( ..xxx.xxx ) at 2003-02-11 22:51:00
great work but just one question,
is your "AoB Super Placeables 1.0" hak is compatible with
this one (use of the two hack in the same time with
the 'multiple hack feature of nwn v1.28) or the two .2da
change are mutually exclusif ?
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