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NWN HAKPAKS

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Title  Rural/Forest with Grass Combo Tileset
Author  Kthoris
Submitted / Updated  09-02-2002 / 09-02-2002
Category  Combos - Tilesets
Expansions  NWN - 1.29 or lower
Description
This tileset is absolutely beautiful. It is a combo of the default rural with reskinned Forest grass. Imagine what an open rural setting is like with the light streaming through the trees of the forest. Edges are all working correctly. Just simply beautiful combination. My best work to date. I am amazed at it's simple beauty.... have I said that already?? BTW, this was a request from my request thread on nwn.bioware.com for Maska.

Files

NameTypeSizeDownloads
crfg01.zipcrfg01.zip
Submitted: 09-02-2002 / Last Updated: 09-02-2002
zip5.6Mb3306
--
SCORE OUT OF 10
7.2
1 votes
View Stats
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Comments (18):

Posted by Old_Scores_Transfered at 2004-02-20 10:04:16    Voted 7.20 on 02/20/04
This is a compilation of the old system into a single score. There were 5 that made this score of 7.20.

Posted by mynameisjam ( ..xxx.xxx ) at 2003-01-04 00:51:00    
This is absolutely wonderful. Now i can build a
convincing forest with a pond in it! :) That's not all I
want it for of course.

Posted by Nobula ( ..xxx.xxx ) at 2002-11-30 20:10:00    
Ok, maybe I'm just stupid but I can't seem to create a map
that even begins to resemble the demo picture in this
thread.I've tried all sorts of things. I'm not sure which
tile creates those cool hanging bridges over the pits. Two
out of the 3 bridges that I've found work but they create
water and fill in my pits. The third bridge (Bridge1)
doesn't seem to want to place at all.

Any help would be greatly appreciated. This combo set is
EXACTLY what I need for my mod. I've been incredibly happy
with all of Kthoris' combo tilesets so far and am looking
forward to using this one as well.

nob

Posted by Finniksa ( ..xxx.xxx ) at 2002-10-27 00:50:00    
If you're looking for the ramp, it's in features and it's
called a Level Range now. :)

Looks very good, so much flexibility here!

Posted by Thungril ( ..xxx.xxx ) at 2002-10-02 07:36:00    
No ramp...yes...aargh, I need ramp...no new versions ?

Posted by Hitafiend ( ..xxx.xxx ) at 2002-09-23 15:38:00    
I have alot of need for this tileset and used it, however,
mine does not have the RAMP. I can make elevations but
there is no ramp to select. Is this happening to anyone
else?

Posted by kcrolins ( ..xxx.xxx ) at 2002-09-16 00:31:00    
This is an amazing hak. The Only thing I would ask that
you change is to be able to put pits next to the
raise/lower edges. Ive seen this on a different
forest/rural hak but im not sure how he did it. That hak
wasnt near this good though because he made the cliffs
placeables that didnt show up on the automap (blah).

Thanks for the good work! Keep it up.

KC

Posted by Matt Green ( ..xxx.xxx ) at 2002-09-10 22:14:00    
Also, when I try to make a cave door, it says "Selected
model does not exist. Please choose another one."

Not sure about other doors, but you might want to check.

Posted by Matt Green ( ..xxx.xxx ) at 2002-09-10 22:05:00    
It does look really nice, but my streams keep alternating
from dark forest water to clean rural water in a very
patchwork way. When they hit pits, they're always dark.
When they hit water, they're aleays clean. In between,
anything goes.

Any way to reskin the water so it's all one way or the
other? If you keep placing streams on top of themselves, it
cycles through the colors, so you can manage to make one
stream be one color as long as it doesn't touch both pits
and lakes/waterfalls, so it is workable. . .

Thanks for your hard work.

Posted by Mobidique ( ..xxx.xxx ) at 2002-09-10 05:44:00    
Great job !

Mob'.

Posted by Kthoris ( ..xxx.xxx ) at 2002-09-09 21:52:00    
Hello to all. I am going to make some add-on's for this
and several other skinned tilesets I have done to convert
them to high-res. It should be as easy as taking the
addons and putting them into the hak. simple. At least
now that the problem with the hakpaker has been addressed
about adding content later.

Posted by Gorm Ravenclaw ( ..xxx.xxx ) at 2002-09-05 13:38:00    
Nevermind... I found it! You're calling it a Level Range...
I'm just a confused puppy... sorry
Again, thanks for a GREAT tileset!!!

Posted by Gorm Ravenclaw ( ..xxx.xxx ) at 2002-09-05 11:28:00    
This tileset is great! But I'm missing a ramp... Was it
left out by accident, or not meant to be there at all?
Or did I just not see one?

Posted by The Elminster ( ..xxx.xxx ) at 2002-09-03 22:54:00    
This is without a doubt the most USEFUL tileset I've seen
to date! Good job! This will be one tileset that will be
a "must-use" in peoples modules! It opens up a great deal
more possibilities. You can also see the artistry and the
love that went into making the tileset too, it's not just a
recompilation, there's actual work that when into making
the tileset "seemless". In my opinion most of the tilesets
suffer from obvoius flaws and seems and this one doesn't
have ANY noticeable flaws whatsoever. If anyone from
BIOWARE is reading this, put this in your future exapnsion
cds as an official tileset, along with the drylands,
desert, winter, and jungle sets!

Posted by Aaron 'Jomdom' Ransley ( ..xxx.xxx ) at 2002-09-03 09:22:00    
This is the first tileset i've ever downloaded, and I've
got to say, it was worth the 5.5 megs. I've never
downloaded one becuase, if I even distribute my mod, it's a
huge burden on the normal person that skips through the
latest mods, looking for one that catches thier eye,
beucase they have to get the hak pak too.

Only one request, make a second, high res version.

Posted by Velmar ( ..xxx.xxx ) at 2002-09-03 06:58:00    
Well,well,well...
the master of tiles did it again !
Good work on this as always.
I still got lots to learn...

Posted by Leanthar ( ..xxx.xxx ) at 2002-09-03 06:27:00    
This is the first truely must have tileset. It is plain
gorgeous. On top of that it allows me to do most of what
I wanted to do with cliffs, pits, webs, rural etc.
Excellent job!

Posted by RavnSword ( ..xxx.xxx ) at 2002-09-02 22:01:00    
Looking good, hope it makes it into the next Xin1 pack...

The next one's going to be like 50in1 to get all this
content in...

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