This adds 4 tiles onto the normal rural tileset. The added tiles are a fireing platform for wall2, a stone end to the dock, and a bridge from higher elevations over water.
This is a compilation of the old system into a single score. There were 6 that made this score of 8.50.
Posted by Aghar ( ..xxx.xxx ) at 2003-04-05 09:47:00
This is a great piece of work but unfortunately I cannot use it. It overrides the hills and homes addons to the rural tileset when I try to use it. *Sigh* I would have though, very nice stuff.
Posted by Den of Assassins ( ..xxx.xxx ) at 2003-03-04 23:14:00
Very nice! Would love to include in my rural conversion
project, if you don't mind.
Also, I beleive the stone dock (k12_02) adds a new option
for the Bridge Door, so that it can be stone on either end
or both.
Posted by tongmei ( ..xxx.xxx ) at 2003-02-18 12:35:00
Great work as usual Spoonmerlin, thanks.
I posted a request for real size boats in the ideas vault
and you replied with a link to your work for Arcane Space
and mentioned you would make that lovely big boat of yours
a rural placable surrounded by ocean.
Can I shamelessly beg you to make a water version of that
boat for the rural tileset and the 'docked' version too?
Thanks again,
Tong.
Posted by The TricksteR ( ..xxx.xxx ) at 2003-02-12 07:42:00
I was really looknig forward to trying this when i saw the
pics so i combined it with one of my server hak paks and
went to take a peek....nothing, i can't see anything extra
in the terrain pallete for rural tileset.
Posted by Zeth ( ..xxx.xxx ) at 2003-02-11 05:14:00
I love the addon, very small yet it will make a
significant difference in my mod.
Good Job!
Posted by spoonmerlin ( ..xxx.xxx ) at 2003-02-11 02:35:00
I've tried it a bunch of times and I never have an access
problem. I am using patch 1.27 so I don't know if that
makes any difference.
As for the placement if a lower appears and you want an
upper just place in the same spot until it appears. It
uses the same placement rules as the lower docks and there
is no way to change that. It is only two tiles so fancy
shapes like L and T intersection are not going to work. I
would have to add more tiles for that and I didn't think it
was really needed but if I get alot of call for it I could
add more options for that.
Posted by DunjonStomper ( ..xxx.xxx ) at 2003-02-11 00:24:00
Very nice work and I wish I could use it but I can't 'cause
when I downloaded and was playing with it it kept causing
an access violation when I would try to save the module;
well, access violation followed by toolset crash :( Maybe
it's my PC (using Win 2K Pro) but I've downloaded tons of
stuff including rural forest with grass, hills and towers,
LOK, and others with no problem to date (the PW I'm
building for my players currently uses an almost 300MB hak).
One other thing - I noticed that when you have raised
bridge sections it will not let you join three or four
raised pieces at one juncture meshed properly; it will give
you lowered platforms with more than two connections (so
you could build a mini island of sorts) but not raised. In
other words, no raised platforms when building an "L" shape
or "+" shape - you start with raised platforms that just
get cut off and the next step is onto a lowered section.
Please let me know if I'm doing something wrong because it
is a very nice effort on your part and I'd love to add it
to my PW. By the way, the stone doorway in the side of
raised land is really cool :)
Posted by Vilance ( ..xxx.xxx ) at 2003-02-09 22:28:00
Very Clever! i was thinking about re-using some tiles but
this is ingenius, hey i have this idea to put tops on the
cliff's so you can walk up there any ideas on how to do
it? then coupled with a bridge like this! very cool!
V
Posted by NIZ ( ..xxx.xxx ) at 2003-02-09 14:22:00
Nice Spoons! :)
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