Posted by toddntory at 2004-09-01 15:01:10 Voted 9.50 on 09/01/04
Nice addition to waterfalls and they look great. Limited usefulness since the game limits walk mesh to one level though.
Posted by puff ( ..xxx.xxx ) at 2003-05-06 19:48:00
I just noticed the comment about the roads in the description, sorry if that was there earlier. :)
Posted by puff ( ..xxx.xxx ) at 2003-05-05 22:52:00
Hi, you have some really cool add ons here. I was just wondering how you get the bridge to connect to the raised terrain? I can't seem to do it.
Also, the module you included calls for the hak with the German name, and the one that is included has the English name. I tried renaming it, but it didn't work, so I couldn't try your test module.
Posted by Vilance ( ..xxx.xxx ) at 2003-05-03 08:45:00
Great job lucy, Sehr Gut!
well 2 bridges are better than one, give me a couple of weeks will be in the next cfr update.
i tried for 3 days to get some multi height project going (height 2) and i could sometimes get height 2 to appear but for the most part nix. tried a lot of different ways (.5 height trans...negative height numbers, ect)
did you set this up as a crosser? if you havent i suggest it reduces the itp entries and it makes it so you can do a tile for the edge.2da.
Posted by Sparhok ( ..xxx.xxx ) at 2003-05-02 15:19:00
This is sweet! Anyone making a mod should really try this....I'm sure you could come up with a scene for it :) .
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