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Title  Jungle CFR + susp. city
Author  Vilance D'Asari
Submitted / Updated  05-23-2003 / 05-26-2003
Category  Tilesets
Expansions  NWN - 1.29 or lower
This is a City/Forest/Rural set using Baronrages jungle textures, included kayz suspended city set tiles, now with a wall corner (by me). Documentation below:

Important Note: Under custom1 is the hedges and castlewalls tiles plus a few others. Under Custom 2 is the suspended city tiles.

Design notes/Credits: I took Kthoris C/R and R/F put them together, also with gentlehills(Wayland)/Hills+hobbits+alleys(by Thallion Stellani), added towers (by Velmar), added Spoonmerlins addons, and a hi res hobbit door (from Kujo), Schazzwozzer Galleons Added Raised bridge set by me, Added LOK tower/entrances by Danmar, Slim Tower by Chanteur, Stone hut by Bodangly, fallen head by Velmar, Hedges and Castlewalls by Bandicoot. Added Velmars adjusted rural tiles, , adjusted Wayland and Thallions hills to height 4. Added kayz suspended city set. reskined heavily betweem Kthorsis and Baronrages jungle sets. May 23rd, 2003 Vilance D'Asari


Submitted: 05-23-2003 / Last Updated: 05-23-2003
7 votes
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Comments (24):

Posted by PLUSH HYENA of DOOM at 2008-08-18 14:49:18    Voted 10.00 on 08/18/08
An excellent Tileset, combining a multitude of useful features with some very attractive textures. My Dryads like it. A lot.

Even at this point in time, with some of the amazing, completely original Tilesets available to us on the Vault, this still stands up and smirks alluringly as a very useful Hak.

Nicely done.
[PHoD Metal Wastelands Tileset] [PHoD Gross Undead Animal Invasion Pack] [PHoD Metal City Tileset] [PHoD Cityoid]
[PHoD Loathsome Undead Unicorn] [PHoD Metal Crypt Tileset] [PHoD Starship Walls and Pillars] [PHoD NEW VFX]
[PHoD Metal Vaults Tileset] [PLUSH HYENA of DOOM Vault Interview] [PHoD Metal Placeables of Doom]
[PHoD Big Bag of BUGS] [PHoD Sinister Sack of SPIDERS] [PHoD Mechanical Animals] [PHoD H.R.Giger Stuff!]
[PHoD Mummified Animals vs Hound of Anubis] [PHoD Gelatinous Mass] [PHoD UNDEAD ANIMALS 3]
[PHoD Sinister Spleen Surgery] [PHoD Magic Blobs!] [PHoD Bunkers] [PHoD Stone Vaults] [PHoD Spleen Creatures]
[PHoD Psycho Vixen Attire] [PHoD Obelisks & Pyramids] [PHoD Female Stingers]

Posted by Naquiste at 2007-05-10 16:58:57    Voted 10.00 on 05/10/07
Um...WOW! excellent work finally a change from the humdrum tilesets we have all come to know and love. Thanks!
Reverend Dr. Timothy J. Norton D.D.

Posted by Estelindis at 2006-11-12 05:38:22    Voted 10.00 on 11/12/06
This looks very nice, and in combining so many useful tileset features it's functional too. :o)
KotOR Heads
FR Deity and Faction Cloaks
Fall-from-Grace Soundset

Posted by Whisper Jacket ( ) at 2004-04-13 18:54:00    
I have added buildings to the suspended city by manually adjusting the placeable houses, it works well. a graphic glitch every once in a while but for the most part it does the trick.

Posted by Rowanstaff at 2004-02-20 10:36:51    Voted 8.00 on 02/20/04
Overall: 8   Usefulness: 7   Value for Size 8   Ease of Use 8   Quality Control 7   

Posted by Finniksa at 2004-02-20 10:36:19    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Vilance at 2004-02-20 10:35:47    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 9   

Posted by Old_Scores_Transfered at 2004-02-20 10:04:29    Voted 8.75 on 02/20/04
This is a compilation of the old system into a single score. There were 4 that made this score of 8.75.

Posted by Prof. Desty Nova ( ) at 2003-11-03 09:20:00    
You need to create an areatransition between two triggers : on in the elevator, one on the plateform.
It can't be animated since it's apart of a tile

Posted by KzimiR666 ( ) at 2003-11-01 14:42:00    
Your Tiles are great ! Suspended city is good idea ! But how PC can go upstairs ? Do we need scripts to make function the elevator? Is it possible to do that ?
Great job !

Posted by Vilance ( ) at 2003-06-03 13:39:00    
Sorry Dr. the suspended city tiles are the only the ones listed in the custom 2 list. try using geekgirl's tree city if you need a more expended city in the trees, look under hak, tilesets, tilesets. treecity.

Posted by DrGiggles ( ) at 2003-06-02 07:36:00    
Love the tileset, seems very cool. One question though...Is there a way to add buildings onto the suspended city? I can't seem to figure out how, though I am new to all this so that could be just because of inexperience. If there isnt a way, adding a few types of suspended huts would be really sweet ;)

Posted by Sir Ulrich Von Lichenstien ( ) at 2003-06-01 10:01:00    
All I can say is wow, this tileset is awesome...

Posted by Vilance ( ) at 2003-05-26 19:57:00    
ok, who out there is using lo-res on there system or there system doesnt do dds? please let me know if you are having errors with the suspended city set also.

"Remember whereever you go, there you are."

Posted by MMAzrael ( ) at 2003-05-26 11:58:00    
no problems here but I'm so f*ckin geeked over this that I'm blind to any potential "glitches". But you know what, beggars can't be choosers and I'm hella happy with what I have. :)

Posted by Vilance ( ) at 2003-05-25 17:23:00    
unnammed, i think you got a bad copy or something, what you see in the screen shots comes straight out of the demo.

Posted by Anonymous ( ) at 2003-05-25 13:46:00    
I just downloaded this and jumped right in and ran the demo. It seems that the transparencies on the suspended city ground level fence are all white instead of transparent. plus a few other parts had this problem. is this due to me getting a bad copy or have others found the same problem?

Posted by Janus ( ) at 2003-05-25 10:52:00    
Very Nice. I'm impressed by this. It adds many useful things into one package :)

Posted by Vilance ( ) at 2003-05-24 18:40:00    
Glad ya liked it, i hope to have some more add ons for this set once im done working on some of my own suspended bridge tiles (of course happy to get more form the sourse, Merci! M. KaYz), ive already made one entire set of bridges (raised bridge set, after sponnmerlins single tile). now im going to combo more of the kayz's Suspended City with more wall edges and when im done i will add a new terrain (SCBase, the wall tiles) type, and a new crosser (SCWalk, the bridge tiles) should be a month or so. this will make it easier for itp entries and allow S.C. edges. Next project is to reskin adam/lucys mountain set into a winter set. should be out in 2 weeks, and also adding on more to the CFR grass/cobble, waterfalls very soon, and the raised dock set in a while. there are so many good grassy add ons that ive fallen a little behind on getting them into the CFR grass set but hopefully can fix that in the next couple of months. please let me know of any problems with this set.

Posted by Stonegrin ( ) at 2003-05-24 15:07:00    
Thanks to you Vilance, the town of Eastview will at long last be what I've always imagined a tree-city outpost to be. Thank you so much! I'll be using this in Elements 2! Thanks A THOUSAND TIMES OVER! /bow

Posted by MMAzrael ( ) at 2003-05-24 14:52:00    
Derek...I'm straight and I'm married but right now I would be your b!tch, all you have to do is ask. :) Seriously, thank you for doing this. It's amazing work and I'm very honored that you did this after my request. This and the wings were the last 2 pieces missing for me. Kayz, I can't wait to see what you have coming out next.

Posted by kAyZ ( ) at 2003-05-24 14:13:00    
Nice work.
watch for my next suspended city upgrade :P a lots of tiles are coming soon :)

Posted by NIZ ( ) at 2003-05-24 13:53:00    
I love your combos V!

Posted by Yanah ( ) at 2003-05-24 12:36:00    
!!! WOw !!!

o.O O.o

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