Explodes when near an enemy or when hit by an enemy.
I created the 'Mine' for my Champion of Horus module - which I hope to release before April 2003. As I found it so much fun - I decided to share it with you already. Thes is a creature that will move to the first enemy it sees and then blows up. It will also destroy when it is damaged. This creature works best if it is given it's own factoin - which has hostile as it's parent faction. All factions should be set to enemy - except the own faction and hostile faction which should be set to neutral. This file contains no new model - the creature uses the Latern Archon model. I gave it CR 5 - but CR is really not something that belongs to this creature. It can be very deadly at lower levels though. Questions and comments to LatH123@xs4all.nl ENJOY!!!
This is a compilation of the old system into a single score. There were 1 that made this score of 7 then rounded to 7.
Posted by LatH123 ( ..xxx.xxx ) at 2003-03-19 09:56:00
I was not aware of that script - when I post something I don't check the entre site if there is something remotely like it already :o)
Posted by Rothgar ( ..xxx.xxx ) at 2003-03-16 07:31:00
This isn't a rip off of Genji's suicide bomber script is it?
Posted by LatH123 ( ..xxx.xxx ) at 2003-03-14 08:19:00
Well, it was in no way intended as a suicide bomber Palestinian-style. Perhaps you have not noticed the name "mine" and the construct race, but this "creature" was mainly intended as a one-blast enemy - I kinda got the idea from the blast skeletons in Icewind Dale.
Posted by jeshuran ( ..xxx.xxx ) at 2003-03-14 06:38:00
I think its a great idea. It can even be used for fanatical religions that are at war. Kamikaze!!! Or how about living siege engines? Great Job!
Posted by Jewels ( ..xxx.xxx ) at 2003-03-14 03:45:00
Oh my GOD i knew it would not be long now we got suiside bombers in NWN i think thats a sick an cowerdly way to die. ok way to go on figuring out how to make it but i for one have no use for a char in game like that or in real life an it should be removed from the vault !
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