This is a simple set of scripts that simulate being underwater. The demo module will give you an idea of how it works.
Read the documentation for notes on installation and use.
I hope you enjoy this. Comments are welcome.
Bubbles: updated documentation to include bubbles triggers.
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just checked it out. its really cool, but i was wondering in the custom water-breathing item section. could this be applied to triggers to keep the PC from potentially drowning? Example of this is in my PW we lack a proper underwater system with custom helmets but we have a great system where players have to be near bubbles they hover over. Would this script apply to such an idea?
Hi Wall3t!
I created a trigger and some scripts that should do what you want. Instructions can be found in the documentation.
Enjoy!
Some custom content that might look good with this:
https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/custom-content-challenge-august-2015-open-seas-rivers
https://neverwintervault.org/project/nwn1/hakpak/ccc-2011-nov-underwater