This is a conversion of NWN2's Kobold to NWNEE. There are an army of 32 unique models.
Models has full NWN2 animations; upscaled texture and redone PBR texture maps.
This is included as a hak with need to merge appearance.2da. There are eight separate models: warrior with 1h/shield, shaman with mace/shield, footpad with dual weild daggers, scavenger unarmed, sorceror with staff, archer and spear piker. Of all the models, each has 4 different texture sets of naked, cloth, medium armor and heavy armor, giving 32 different kobolds!
Some have different attack animations, thus the need to break it out into separate simple skinmesh models.
I have also included source files if you wish to look.
Special for v.35 (preview):
- since NWN2 has multiple death animations, so can you! I've included them and they will enable with the following scriptlet if you put it in the death script of the creature. You probably want to optimze the if then statements, I put it here simply for you to test and play. One of two new death animations will play randomly, or it will default to the "knockdown to prone" animation.
NW_C2_DEFAULT7
Feel free to use this as you see fit, but consider paying it forward by uploading some unique thing you've been working on, if you can.
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Well met.
Even Deakin would be very impressed with these cousins-in-kind. Great job with the textures.
—
Phyte: My heart has been locked for longer than I can remember.
Sharwyn: Done, and done.
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Thank you!