THANK YOU, to EVERYONE in the NWN Community for your contributions and especially to those who have stuck it out in keeping this game alive!
I have never contributed anything and dissapeared for years only recently coming back. The least I can do is extend my gratitude.
I am using this thread as a repository for all the custom content I am trying to weave together for the campaign I am running.
This is CURRENTLY not a Persistent World or a playable module, it is simply a collection of information for players in my campaign to facilitate getting the haks/information they need to play. Feedback from the community is however appreciated! If you see a system/hak I am using and know a better way to do it...I am all ears!
This is a homebrew campaign setting for NWN EE (The Module is in BETA, but is still being used for our campaign)
https://www.worldanvil.com/w/dark-moors-nalo-jade
(Links to custom content download locations and credit to follow as I get more time to add to this post...)
TLK FILE
cep260
HAK FILES (listed in order I have them in the toolset)
ts_aethyr - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid... (Use VOID skybox for full effect) Tileset Name (Aethyr)
gh_udarkcity - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...(not zipped so need to right click and save as to download)
real_skies - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep_ee_top - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_top_2_65 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
medievalextras - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid... (For Medieval City tileset doors/placeables by Zwerkules)
ctp_common - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
darkcastle_ee - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
rockcity - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
biocastles - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
jda_templ -
~wildlands
~wildlands_w
~wildwoods
pnp_vision_patch
pnp_vision_light
cabezas_dafena
issig_hands
mk_ccoh
vaei_map_disable
tw1_rural
biocity_interior
bvi80_v1.0
keep
bloodwar
ctp_babylon - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
vd_build
vd_ee
dungcata
gh_castle_int
cd
almraiven city
arcadia_new11
az2-construction
az2-noleaves
az2
~arena
aztec_interior
ctp_bio_fix - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_build - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_doors - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_custom - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_reforge - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_loads - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
completerc - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
+sf_trinity_aut -
+sf_trinity_sum -
+sf_trinity_win2
wrm_sf10-senadds
high_forest
+shadowplaneex
~mirkv16
worm_cypressv2
wrm_densejungle
wrm_extreme
wrm_fantasyint
wrm_mirkwood
wrm_mirkwoodp1
wrm_scorche
wrm_seasonalv10
wrm_summerv10
wrm_travel
wrm_undersea
medruralcomp
medievalrural
medieval
dragonhelms
ctp_brick_int - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_blk_desert - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_cave_ruins - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_dungeon_lok - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_dwarf_hall - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_elf_interior - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_exp_elf_city - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_goth_estate - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_goth_int - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_loadscreens - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctp_whitewizard - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
ctpr_dungeon - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid... (possible different hak in the CTP bundle download?)
cep2_add_phenos1 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_phenos2 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_phenos3 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_phenos4 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_skies - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_ext_tiles - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_tiles1 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_add_tiles2 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core0 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core1 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core2 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core3 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core4 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core5 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core6 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
cep2_core7 - https://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?fid...
WISHLIST / IN THE WORKS
Models for Clydoc warhorses (8 legged clydesdale horses/mounts ... Kirre model has 8 legs? need to learn how to change a model appearance)
Mini map placeables ( current Soz and other systems I found on the vault break the current placeables, need to determine final haks required and then merge 2da into a custom hak so we don't overright placeables)
Weather system, so exterior areas will all have the same weather
Add Custom Music Pack
Crafting System (haven't decided on anything yet, honestly haven't even looked at this)
CRAP (It appears this was absorbed by CEP? need to look into implementing this system)
Alternate Summons system allowing Players choices on their summon spells (already have something to change the familiars/animal companion choices)
Need an area script that I can customize to affect undead, sunlight and also bolster undead in blighted areas.