While the module is quite cheese sauce, it was designed by a long time lover & player of the game; and a DnD geek though & through.
This is intended as a solo adventure. Grab a character creator module, and level up your desired class to 12. Out fit your self with moderate gear to quality gear (nothing more than a +2 item here or there), no more than 10K gold on person <- don't worry, plenty good treasure and XP in game .
Beta 1.a is short, but will take many hours or game play.
PLEASE LEAVE FEED BACK!!! bad/good, all welcome just be respectful.
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oh my...so many bugs. maybe they use 'beta' because beta and bugs both start with b. ok. starting new upoads. is my first time after all
Hi Malos. I tried to run your module, but immediately popped up that some haks are missing. Maybe it's just me, but better check out, what's haks the mod requires.
Immediately below the module download, there is a section marked "Required Projects" that has a link to the CEP. Have you got and installed that? If you are on Windows try the
Neverwinter Nights Mod Installer Tool - NIT
It will automate the process of downloading and installing the module, including any other required files, for you so you don't have to do it.
TR
The critical missing hak is "ridehorsescepup". Never heared of it. Where could it be??
It is a hak from 2006 - Rideable Horses CEP Anatomy Update.Not only that but it needs another hak to work - Full Rideable Horses. This means it was probably designed for CEP 1 and is extraneous to anything that requires CEP 2.x.
TR
Very well, this is seemingly the hak which is recommended by the module. But "Full ridable horses" is not recommended, so let's see what it does ...
- edit one day later -----------------------------------------------------------------------
There are some Horses in the mod, but it's actually no reason visible to use this addon.
Talked to the wizard in the tower (see picture above) and now i'm somewhat without direction how to proceed. No Journal entry, nothing. Where are those dwarf and the necklace?
The way out of the Trollswamp is bugged, the transition points to a waypoint which doesn't exist. It should point to the gate in town instead.