Arctacia Adventures is a module not too common to many others you will find in Neverwinter Nights. The nature of it is a played out as a puzzle adventure. Similar in a manner as the Myst games do or any other puzzle adventure you may have experienced in the past. You play the role of Suge Zerdolux, a traveler of sorts to come across the ruins of some strange complex long forgotten by most to time. After finding a way inside, you begin to realize that you've stepped into a strange world surrounded in conflict, illusions, and puzzles. Your goal is to solve riddles, puzzles, and venture your way through many bizarre locations as you try to locate the source behind this madness and hopefully put an end to this ancient mystery. There are three chapters which get more difficult as you progress through the story.
This is my first and last module for NWN, most likely. This module has been through months of planning, delays, testing, -data loss!- which set me back several months, and constant improving and expanding from what this used to be in another game. I certainly hope it was well worth the several years working on this. (Of course, that's on and off, as this was a hobby.)
Notice: The Suge Zerdolux character included with this module MUST be used. Any other character will not be valid. The reason is part for role play reasons, the other as it prevents players using abilities or spells which would otherwise break the module. All you have to use are your wits and mind, and of course any items you happen to find.
Attachment | Size |
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arctacia_adventures_trilogy_1.10.rar (380) | 619.15 KB |
arctacia_adventures_trilogy_walkthrough.txt | 124.71 KB |
Updated to 1.09.
Thank you!
The update is just in time as your module won our little poll at Adventurer's Club.
If you want to join our discussion then follow the link:
http://neverwintervault.org/forums/community-forums-adventurers-club/ac-...
You may want to add it as "related project" as well ;)
Updated to 1.10.
Did a minor revision to 1.10.
Thank-you for having creating and updating the module.
I tried running it on neverwinter nights verion 1.69 with both extension inslalled and cep 2.6, It says this module was done with an updated version of neverwinter. Perhaps something about the update has changed it. The other modules I have work fine. Thank-you very much.
Unfortunately this is a bit of an oversight once I adopted things to Enhanced Edition. I have updated the project to show this now requires that version of NWN to play. My apologies.