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Giant Roaches
Submitted by:
Submitted by
Polynudj
on 2023-03-08 22:33.
Last modified:
2023-03-17 20:45
Author:
Polynudj
Version:
0.02
Game:
NwN:EE
Category:
Model
Requirements:
OC
Language:
English
Tags:
cockroaches
,
roaches
,
Insects
,
bugs
,
Vermin
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Very cool thank you!
Well met.
A very cool reference to the underground creatures in the opening ganeplay of Baldurs Gate II. Really like how these can be used in the original Neverwinter too.
—
Phyte: My heart has been locked for longer than I can remember.
Sharwyn: Done, and done.
—
i love them. I'ma just make them all neutral and stick 'em in the sewers to run around as flavour
Always down for more friends, including the cockroach's mantis cousins and the weirdest member of the cockroach family, the termites. Because termites are just weird cockroaches
Great work! Dowloaded it and put them to good use in one of my dungeons...niceee! Thanks!
La cucaracha, la cucaracha...
Just great!
But it will not work on 1.69/Diamond out of the box. You didn't use the inhouse format for the texture (dds). The good news is that the tex could easiely converted to tga with irfanview.
The portraits are missing.
I appologize that the DDS file doesn't work in 1.69, a bit of an oversight on my part. I will have the portraits added ASAP. Thank you for the heads up.
No harm done, a somewhat experienced builder could fix that with ease.
It's a very nice idea, always wanted to have roaches or more kind of insects, the default variation of beatles don't really look good in sewers or caves.
The Beatles have played 292 times in the Cavern and I guess they DID look good ;-)
All we need is bugs, bugs.... bugs is all we need!
Were the animations made or extracted from another model?
I have made these animations from scratch.
Nice.