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|Underdark Adventures: A Sandbox Style Campaign|
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|Saleron's Gambit - Chapter Five - Cadwgawn Chest modified|
|Ultima IV Reborn AeT ENGLISH/ita 1.2|
|I congiurati dell'isola vivente (versione corretta)|
|Il principe di Elendil|
|Il torneo delle classi|
GUI Examine - show hostile effects
2017 March 24
This add-in for Nwn2 shows status effects on non-party NPCs and creatures.
The Examine sheet normally shows only the status effects on party-members. But in Nwn1, the effects of all creatures are shown. This mod makes those discrepant behaviors more similar. That was done for a reason: because seeing the status effects of non-party members is CHEATING.
Unzip to your <player>/Override folder.
This package has a modified version of the stock file examine.xml ( usually found under <install>/UI/default/ ). Since other add-ins may also modify this file, here is what you would need to do to merge this with that.
add this to its UIScene, beneath the other OnAdd= parameter:
also ensure that scriptloadable="true" in the UIScene.
inside UIListBox "HEADER_LISTBOX", under the UIText "EXAMINE_DESCRIPTION_TEXT" element, insert this:
<UIText name="kL_EXAMINE_EFFECTS" width="PARENT_WIDTH" height="DYNAMIC"
align="left" valign="top" color="3d3131" fontfamily="NWN1_Dialog" style="bold" />
Then disable the examine.xml file you don't want to use. Eg, rename it examine_disabled.xml.
Finally, get in the habit of periodically searching your /Override for duplicate files. There should be none, and be aware that rogues could be in .haks or the UI folder itself, etc.
ver.1.3 - show types of Ability Increase/Decrease, Damage Immunity Increase/Decrease, and Saving Throw Increase/Decrease.
ver.1.2 - show type of Immunity.
ver.1.1 - don't show Visual Effect.
- add a header to the effects, so it isn't as confusing when looking at a spell description while an NPC is still targetted.
ver.1 - initial release.
|GUI Examine - hostile effects 13 (8)||7.2 KB|
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