This script will make it easy for you to find useful, ready-made custom functions hidden away in the dozens of Obsidian/Bioware “include” files that come with the game.
This file has been invaluable to me. It has saved me countless hours of scripting, allowed me to do things I would not have been able to do otherwise and gave me great ideas for my own custom functions.
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INSTRUCTIONS
- Save the “#EC_super_include.nss” file to your mod directory.
- In the Toolset, open the script and show Script Assist. You will then see hundreds of custom functions appear in the list. This may take a few seconds. (You may have to flip between Script Assist’s Functions/Globals tabs a couple of times to get the list to show.)
- When you find a function that sounds interesting, right click it and select “Go to definition”. This will take you to the actual library that defines the function.
- When you want to include one of these functions in your script, just #include the library in your script as usual.
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HOW IT WORKS:
- This “script” simply references all known function libraries that come with the game.
- Use it as a reference only, and not as a template for actual scripts.
- You will get an error if you try to compile it. You can disregard it.
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Super useful.