GLORIA TENEBRAE !!
XP_Craft is no longer a PROTOTYPE plugin for nwnx4.
It's a gentely working nwnx4 plugin along with a whole script system, dialog and UI, in order to let online players craft their equipments.
What's New with this new release :
This new version (currently 1.0) main dedication is esthetic crafting.
In short words it enables the same amount of customisation on items In game than you got with the toolset.
You can change The VisualArmorType (Cloth, leather, half plate...), the Variation and the 3 Tints of every equipable item.
You can also change your armor parts (shoulder, bracers...) and their 3 Tints.
(However there's one exception ; you cannot deal with "fake equipement" such as boots, cloak, belt, cloak and helmet that are "built" on an armor (or clothe) using the "HasBoots", "HasBelt".... switch.)
And you can change your weapon modelparts and colors.
This fills a void left in NWN2 where player can't even change the way they look.*sigh*
Requirements :
nwnx4 1.8 or above installed and working.
what's in the pack ? :
you'll find
-> this readme file..
-> the xp_craft.dll (aka the nwnx4 plugin for esthetic crafting)
-> the xp_craft_ui.hak (containing the color change UI and a small (but useful) tga image)
-> the demo module for nwn2 classic (also works on motb of course)
-> the system erf to include into you own module
-> an erf containing the 3d models lists for nwn2 classic (to be included in your module if you're running nwn2 classic)
-> an erf containing the 3d models lists for nwn2-motb (to be included in your module if you're running nwn2-motb)
Thanks :
To Papillon for his wonderful and couldn't-live-without NWNX4
To Obsidian for not having made a working CopyItemAndModify function
To everyone at Elechos pw for taking all my life time.
To Tyrnis, my co-worker on Elechos scripts
To Drakolight for pushing me to keep on the work around this project.
To the ones who laughed saying I was dumb to think these things were actually possible.
To the ones that have been patient enough to wait for this system, thought this could have been released much sooner.
12/23/07 Denis-Clinton Carter
visit us at Link (how i love this website :p)
ps : I'm sorry that i kept you waiting for this so long...
And unfortunately, i didn't achieve the level of explanation i wanted to give.
So even if the basic system is easily useable on any pw, customisation of the scripts etc.. will be somewhat hard...
I also know that despite all the explantions, some of you will have a hard time dealing with the lists of your hakpack's 3d models. So i'll stay around and give some advices.
This thing has been heavily tested on both nwn2-classic and nwn2-motb servers.
However, there might be some bugs left, so feel free to spot them along wih details 'bout how it happend, so i can fix them.
And merry Xmas !
01/20/08 update : added Tyrnis's NWN2_ModelListing.
This console application creates list files by scanning your zips and haks in order to ease your task in bringing more esthetic crafting opportunities to your players.
01/24/08 Updated Tyrnis's ModelLister with a new build.
03/03/08 : Since a quitted nwn2 (along with my fellow builders ;) ) I let you the source that does the trick.
It comes as it is, no warranties of any kind.
some files are from the nwnlib sources. the "plugin" and "craft" files are for nwnx4, and in between you'll find the "hierarchyControler" which does the things.
Enjoy.
Attachment | Size |
---|---|
craft_sources.rar (390) | 25.17 KB |
nwn2_modellisting_v1.51_c922263c.zip (360) | 188.48 KB |
xp_craft.rar (575) | 2.33 MB |
xp_craft01.avi_.7z (347) | 18.28 MB |