There are estimated to be about 1,100 species of bats worldwide, accounting for about 20 percent of all mammal species. About 70 percent of bats are insectivores. Of the remainder, only three species sustain themselves with blood...
Whether circulating your ghostly castle tower or swarming up from of the darkest cave pit this effect can make your module more horrible and more alive. This low resolution version will work well even on low performance systems. Use the Large version when placing the effect outdoors or far away from the observer and the smaller one when placed closer. You can use them as a ordinary looping effect or you can make a trigger to surprise the player. As usual the effect is most powerfull with well planned ligthing and out of reach for the player. And don't forget to give them some sound effects.
Here is a low resolution WMV-file of the bats swirling around the wizards tower: Link
or a even lower resolution clip at YouTube: Link
Enjoy and if you like this - give me feedback. If you don't like this - give me feedback.
PLAYERS installation guide
BUILDERS Installation guide
Installation guide for BUILDERS with their OWN HAK PAKs
Something about HAKs, ERFs and the Override folder:
HAK-files are used to distribute Custom Content and are similar to an uncompressed zip-file. It can contain several files of different type which a module creator wish to distribute with her/his module. The *.hak files need to be placed into the hak folder and then be associated with the module via the Module's properties dialog. Afterwards, the contents of the hakpak are available both in toolset and game.
ERF stands for Encapsulate Resource File. It is used when importing and exporting resources from one module to another. Most people keep .erf files in a folder in their My Documents folder called erf. Note that you don't get an erf folder by default, so feel free to created one when you need it.
The Override folder is used to override files in the original game. When a modified file are placed in it the game will use this file before the original file with the same name. Builders often use this folder during development of new content, before putting it into a HAK-file.
Careless use of the override folder can cause problems with the game.
Version history
1.0 08-18-2007 First release.
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Useful.