Sunjammer's Item Property Fixes
26 December 2008
v1.03.121
Item property availability is controlled by two files: itempropdef.2da defines all item properties (valid or otherwise) and itemprops.2da controls which item properties can be applied to which base item types. Unfortunately these files contain numerous errors which causes problems in the toolset and when scripting.
Sunjammer's Item Property Fixes corrects these files and in doing so removes rogue entries from the toolset and provides correctly formatted, reliable data for plugin development and scripting.
Getting Started
The zip file contains three sets of 2da files: NWN2, NWN2_X1 and NWN2_X2. Extract the 2da files and drop them into the [My Documents]\Neverwinter Nights 2\Override\ folder. Alternatively extract the hak file, drop it into the [My Documents]\Neverwinter Nights 2\Haks\ folder and then add them to your module.
Note that the override will affect all existing and new modules while the hak will only affect the module(s) it is attached to (and only once it has been attached).
Note that if you already have modified versions of these 2da files you will have to merge the changes manually.
Further Information
If you have any questions, suggestions or constructive comments please let me know here, on the BioWare Social Network or via my website.
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After applying this fix, the damage reduction properties were ignored when calculating item base price ingame (curiously, it was ok in the toolset...).
Replacing the line 90 in itempropdef.2da from
90 **** DELETED **** **** **** **** **** **** ****
to
90 674 DamageReduction IPRP_DAMAGEREDUCTION **** **** **** 5490 1418 1
fixed the problem