Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
- Robert Frost
The world is a cold, dead place that is completely covered with barren wastelands that are littered with the bones of forgotten warriors and the remains of once great wryms. Among this hopeless land lie the last remnants of civilization, The Community. But that is going to change very soon, unless someone -- perhaps you -- stops the chaotic forces that are brewing -- preparing to destroy the little hope that remains in this world.
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The White Rose is a story-driven module for 1st level characters. This module offers 3-4 hours of gameplay and should take your character up to either 5 or 6.
There are two companions, one is required and the other is optional. The first one, Tojun, will give you the choice to level him up as either a wizard or barbarian. Due to the nature of the setting you will not be allow to play a cleric or paladin. Druids and Rangers harness their power from the forces of nature.
The White Rose makes use of resting restrictions. As you travel across the tundra you will need to search for shelter to rest at. (A random cave for example.)
Features:
Thanks to the following people:
The White Rose is brought to you by,
Revisions:
Update 11/1/08
- Additional healing kits have been added.
Update 11/13/08
- Changes to the Skull's conversation were made.
Update 12/5/08
- Works with Storms of Zehir
Update 2/21/09
- If you make Tojun into a barbarian he will now have the proper stats.
- Jekyll gives you a chance before he takes you away from the cave.
- Once you DO get out of the cave there is no coming back.
CHAPTER 2 HAS BEEN RELEASED: WR: The Search for Paradise
Legacy
On the IGN Vault, this was a Hall of Fame-winning release with a score of 8.18 out of a possible 10, based on 47 votes. It was downloaded 4698 tiles.
Attachment | Size |
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Interesting concept for the plot. Some problems of execution. Author did a credible job of creating a desolate waste although how everyone survived in it was a bit unclear. Combats were reasonable but limited resting and limited healing supplies made them more risky.
Unfortunately I was not able to complete the module past level 5 as it crashed every time I tired to progress beyond the library and I eventually gave up.
I exported my PC, leveled it up and continued in the sequel, WR2.
There is nothing beyond the library ;) more or less impossible to play a caster, i had to cheat.But very nice design and story!
Quite good. Specially irritating mod for wizards, but doable. Some more context info would have been nice. Some though fights.