This module is designed to be a simple and quick way to test builds. All of the merchants are in a single room, this is by design to limit walking distance with an attached danger room. The rooms are very bare to reduce load times and system drain as this was originally designed for a friend who has low systems spec, heck they are running this on a Geforce 5500 card which is not officially supported because it is so slow. The latest version of this mod will always be located at "nwvault.ign.com" Module features: Gold Giver, XP Gain, Merchants who sell all items in the game including limited edition and pre-order items, melee and ranged weapon, armor, jewelry smith to add properties to items, alignment shifter, and workbenches for crafting. Ability to add or remove any feat that the game supports to your character. For testing of characters it offers a danger room where you can summon monsters to fight against to test out your builds. Monsters summoned are based off your level or of a selected difficulty level. You can also set the danger room to auto-spawn new monsters when all the old ones are dead. There is also a boxing dummy where you can adjust AC, Damage Resistance, Spell Resistance,Saving Throws, feats, and immunities. Additionally you can control his ability to fight back: miss chance, BAB, attack bonus, and damage bonus. Every 6 seconds while fighting it will list the amount of damage you have done, # hits, average damage, and min and max damage. This module includes Charlie's Item Modifier Files Name Type Size Downloads JEGs_Training_Module_v13e.zip zip 2.1Mb 6041 Version 13e updates This is the non-expansion version of 14a JEGs_Training_Module_v15.zip zip 2.3Mb 44872 Version 15 updates 1. Updated Charlie's mod to latest version 1.15 2. Added a 5,000,000 gold option 3. Moved danger room area a little to make a more safe space for buffing See JEGs Training Module Readme.txt for past updates
Attachment | Size |
---|---|
jegs_training_module_v13e.zip (1567) | 2.11 MB |
jegs_training_module_v15.zip (0) | 2.33 MB |
EZ to setup and get into. "Silly talk" is never welcome but just read over it.
Is this site Live? If so got a question for anyone that can help. Running JEGs_Training_Module-1137-16-1554483577 and it is telling me the Charlie's Item Modifier has an update. How do i get Charlie's program into Jegs? No training whatsoever in NWNToolkit or any other program that would let me merge these two programs. I also have Jegs Training module 1.5 but not running it at the moment.
edit: Seems the 1.5 version also needs an update to Charlie's Module in it.
Charlie's item modifier is not working at all at JEG's Training Module? Or just sending messages on update?
I have standalone version of Charlie's Item modifier, it keeps sending update messages to log, but I just ignore it. Otherwise it works ok.
Whenever i click on an item to modify, a message pops up about a new version of Charlie's program and crashes. I can do nothing else when running either version of Jeg's Traing modules. I also downloaded Charlie's Item modifier and it said same thing about an update for it but i can not find any different version number.Have since deleted Jeg's and Charlie's programs from my computer.