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Asphyxia -- By: Azenn
THIS REQUIRES 1.22 AND MOTB
In the depths of the frozen north, secrets of the past lie buried under the thick sheets of ice and snow. Icewind Dale, a recently settled land at the peak of Faerun, beckons many to its lawless domain. Yet, at what price will the indigenous people -- the local barbarians -- have to pay for the encroaching outsiders? And what ancient dangers of the past lay in wait, ready to take advantage of the new turmoil? That is for the destined to find out...
Updated: 4/12/09 - Version 1.09
Planescape:Torment – Mark Morgan and Richard Band
Icewind Dale 2 – Inon Zur
Baldur's Gate – Michael Hoenig
Please post any bugs, feedback, questions, concerns or hate mail here in the comment section.
Either that, or email me at email@example.com. I promise I will read it and get back to you.
I would greatly appreciate any advice (even if you don't want to vote) that I can use when working on the next module, whenever that may be. Thanks again for playing, I hope you enjoy it!
Version 1.09 changelog:
- Brightened many of the interiors.
- Fixed crash bug when removing companions.
- They should also have skills now.
- Other minor stuff.
Tell me if any of this doesn't work. Thanks.
Portal Puzzle Solution:
You should be able to find the solution in your journal, but if not: go through the portal directly opposite the entrance staircase. When you get ported back to the entrance, simply run back and go through the very same portal again.
Submitted: 04-01-2008 / Last Updated: 04-16-2009
|asphyxia_v1.09.7z (1051)||88.38 MB|
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