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Campaing Folder - Uncompress into ...\Campaigns (0) | 2.33 MB |
Presentation - Uncompress into any folder Run cyx_presention in your browser (0) | 43.41 KB |
Sorry the description is a bit messy. <br> aren't recognized. How can I do?
just remove them
Thanks. However it doesn't work either though the descripition is in Filtered HTML mode.
put it in full HTML, should be nicer. Removed all <br> tags left
Many thanks. It looks much better now .
Very few opportinuties to connect for a couple of weeks.
Changed old vault category ;)
Thx. Back on the saddle.
Really good module and replayable changing race/sex to see the difference of reaction/answer from rpc. Well Done! ;)
Thank you, Regcod. Glad you appreciated it.
IMHO, your masterpiece. Even if i never played slave destiny cause is only french.
And surely one of the best campaigns in the vault.
Thanks for your appreciation, Hentai User.
Could somebody please give me a hint about where to look for the clue petty officer need to operate the device in Ondolisse Morne?
Never mind. I found it by loading an earlier saved. It seem an important signpost was destroyed during my fight with some trolls in my first attempt. Very much enjoying this module so far anyhow.
Thanks for reporting, Winwood. I likely forgot to tag the signpost as plot. Quite a bad habit of mine. Glad you made it through.
Enjoy!
Still making slow progress, and I think I found another signpost you forgot to tag as plot, in Kyoto. Although I guess this one is in no great danger of being accidently destroyed.
Thanks for reporting.
No danger indeed. It is not a combat area.
I played this a few years ago. It's really great. 10/10.
Thanks for your appreciation and your vote, ursine.
Stuck in Canas Morn. I have found 3 "Communication" scrolls which causes my log to update the entry "Revenge" every time i load a game. When I read the log, the entry is nevertheless empty. The entry do exist, but there is nothing written in it. I could not persuate Gerald at the Simpetar's customer to pay, so I payed Gerald from my own pockets, which seem to have made him happy. He apparently has nothing more to say to me. I couldn't persuade the keeper of the temple to tell me about trade with magical items either, so I have asked everybody else I could think of about it a million times, but I am not sure I ever got the final clue. I helped Gerald and the merchant at the market to find a mutual understanding too but it did not seem to lead anyway either. The Servant at Barad en Byr is apparently still waiting for me to find out about the smugglers, and The World Exit still only give access to Forodwaith. I have a key to a cache, but the only appartent cache I can find, is the one in Foredwaith, and it seem to be already investigated. I also have something to deliver at spots on the World Exit that seem unavailable at this point. I would really like to see the end of this impressive module, so any clue or suggestion about what to try next would be very welcome.
Hi Winwood.
There are 4 documents to find : in a crate (cache in Forodwaith), in a book (you must rent the room at Simpetar), in a window box in Simpetar's gaming room. In a barrel near the Temple (beware there are two barrels ). The key Geralt gave you opens a hidden door in another place (neither Forodwaith nor Canas Morn).
The journal shouldn't advance each time you load ( something in your override?). Once you have the 4 documents, you may fix the journal entry using the console :
debugmode 1
rs sd_debug_quest("q_revenge", 50)
debugmode 0
then talk to the Servant.
Guilty on two accounts. On a second count I did indeed have 4 scrolls, and I did indeed have things in Override. Emptying Override did not immediately solve the problem, but the console command you kindly provided did. Many thanks!
You're welcome. Have fun!
The problem seem to be related to my habit of destroying empty containers (so I know they are empty). I have better time to enjoy this campaign now, so I have started it all over, even though I never quite ended it the first time. I just arrived in Forodwaith again, and this time I noticed that if you destroy the box in the Cache in Forodwaith, before or after looting the Communication scroll it contains, then the game will start update the Revenge quest every time you load the game.
Not too surprisingly, the same is true for the barrel in Canas Morn. Destroying it spell trouble. I guess it is true for all four containers holding Communication scrolls, so I won't test the two remaining when I get to them.
Awesome campaign. The only thing I wished for would be more responses in various tones since most of the time you have only one respone avaliable. I was happy that I could bring Melde onboard at the end although it felt a bit strange to go from no romance content with her during the game to commiting to each other at the end and confessing love. Nevertheless the campaign has a great story and challenging battles and anyone who didn't try it out yet should do so. I know the author is doing modules set in Antique now but perhaps you would revisit Cygni some time in the future? I'm sure there wouldn't be much of a problem to have a new story set after events of this campaign.
Hi readher,
Glad you appreciated it. I would have loved to put more responses too, but considering the amount of text (and translations), well I don't feel totally ashamed .
You have been listened to , 16 Cygni : Strike Back is underway. It takes place 60 years later. But be (very) patient, I'm just finishing the first module ...
If the quality of your next campaign will be anywhere near this one then I won't have any problem staying patient. Are characters from this one coming back or will it be a completely new start if I may ask? I'd like to see Melde again since I'm supposed to be with her now Good luck with your work, it's clear you're very talented.
Thanks again.
It takes place 60 years later, so it will be a new start. Though one of 16 Cygni companions comes back and will be very early in the party. I won't tell who .
16 Cygni events and characters are referenced. Others companions and main NPcs might make an appareance. I'm not sure at the moment.
Far from Internet for some weeks.
Loin d'Internet pour quelques semaines.
Back on line. De retour.
Does this campaign support Kaedrin's prc pack?
Sorry I don't know. Perhaps someone else has tried?
If you put the Kaedrin's prc pack in your override, it may work for the PC and for companions (if you multi class them afterward), but anything that alter the regular AI and/or factions logic may put you in trouble.
So Zylch's Nude base should in theory be safe to use for ones female PC?
Sorry I have never tested Kaedrin's prc pack with any module.
I'd say yes.
After discovering Angamando, companions may lose XP and equipment when you visit the Mornedhil territory. Even whether they are in party or not.
Hello Winwood,
That's really weird, it has never been reported before.
The only way to experience such an issue is to have left a module with not despawned companions. It that case when you go back to the module you retrieve the companions with the status they had when you left, ie XP and inventory as they were. You leave the module related to the Mornedhil territory through the world map from Canas Morn. The underlying script normally takes care of the despawning stuff but for that module it does not include the correct instructions. Something which would require an update! Perhaps I loaded a wrong version of this specific module on the New Vault ...
Probably you went back to Canas Morn more than one time.
I'd suggest that you restart from a save in Angamando. You will meet the Mornedhil Servant again later on, so you can close the bandits quest without going back to Canas Morn.
Thanks Claudius33,
Yes, I went back to Canas Morn many times during the campaign, but the problem first occurred around the time when I first went to Angamando.
You are probably right in your analysis. It does seem the companions revert to roughly as they were around that time, although some lose more XP than others. Petty officer Daouda is not affected at all.
I did as you suggested anyway, and I am now in Mysato.
I tested it again, and the problem actually occur sooner than I saw the first time. I am now outside Buzundush before having rescued Melde, and Celairon, who is the companion I usually leave behind, is already affected by the bug.
Yes it's definitely the travel script from Canas Morn that is the culprit. The lines which despawn the companions when travelling thru the world map are missing. I'm going to add a new file which contains the SM_Canas_Morn updated module within a week.
In my new mods I always put that kind of general script in the campaign folder (they can be called from every module making them unique and much easier to test and fix), but at that time I wasn't really familiar with campaign scripts. I'm that sort of guy who learns by doing ...
Hi everyone, hi Claudius!
It seems I'm stuck in Tinwerontar without any clues after finding the second transmitter. I don't know how to use the scroll found on dead halflings, because I can't find Suzene anywhere... And I don't know to whom I may report about the murder.
Any tips?
Hi Jokira,
After you have found the 2nd transmitter, it's time to go to Tump Calen.
Maybe you haven't noticed him or didn't remember, get back to Azanulbizar and talk to Nelseret (the Perian at the forge) about a convoy to Tump Calen.
Have fun!
Oh, thanks, I think I really missed him.
Enjoing the module so far, and I really admire the whole conception!) Recognized Mira's and Bao-Dur's armor from Kotor2) The only thing annoying is the accursed NWN2 camera, which doesn't work very well with your beautiful stairs, ladders and roofs in locations...
Anyway, very intriguing mode, many thanks! I'll continue exploring.
Glad you are enjoying it. As for me I often use the FPS mode camera and switch to another mode when necessary.
Have fun!
Far from Internet for some weeks.
Loin d'Internet pour quelques semaines.
Back on line. De retour.
Thank you for this masterpiece! It was the first of your campaigns I came across and after that I started to search for your other works. Now I'm eagerly waiting for a sequel and wish you inspiration and creative energy!
Thank you , JRua.
I'm about halfway regarding the sequel. I still might add unplanned improvments though. So be patient ...
A french module? I thought those guys were good only at making cheese and stealing our wives.
Well, let see, whynot, just to understand what 16 Cygni could possibly mean.
Je déconne. Je lance le jeu à l'instant... ;-)
Making cheese, stealing your wives and (sometimes) doing modules .
Non, je déconne. Bon jeu!
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