The Witcher 1 Bloedzuiger for NWN2 (LOD included)
Rigged to c_zombie_skel as recommended by Dark (member of the NWN2 Neverwitcher-project).
Appearance.2da-line created by Dark
[LineNo] "[TW1] Bloedzuiger" **** 0 0 1 1 1 0 c_bloed c_bloed **** **** **** c_zombie_skel 1 **** 0 0 Zombie c_zomb_com **** 5 F 1 1 1 1 1 VSLOW 1.25 1.75 0.5 0.7 1 0.7 1.7 H 1 23 1 1 po_zo_com01 3 9 3 0 1 60 30 head_g 5 1 1 2 ****
I put "[TW1]..." at the beginning, so they appear all the way to the top.
Additional remark:
It was difficult to find a fitting skel for this model. It's walking on its knees! The zombie-skel uses "normal legs", so you'll find, that the lower legs of the Bloedzuiger will sometimes reach into the ground while doing walking animations. Well, they live in swampy areas! So let them walk in water and the leg issue will be of no probelem anymore! :-)
The upper animations of the zombie-skel fits quiet well in Dark's and my opinion.
I made this one over a year ago for the NWN2-Neverwitcher-project, but forgot to upload them here... :-)
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A very useful addition to our Witcher bestiary.