Jack of Blades from Fable Anniversary. This is the first model i imported in NWN2, and since also the last mod i released concerned Jack of Blades one could think i REALLY like him, but to be honest i simply used this model as first attempt becouse it was definitely easier to import than the one i had in mind before that.
To use it simply unpack it in the override and to use as your character, change the reference model with the tlk editor with his number on the appearance.2da.
I used the appearance.2da from Storm of Zehir, so if you haven't that expansion, you'll have to extract and change the appearance.2da that you have, I put him in the line "npc_durler" since actually is the only model Obsidian created the row but didn't put a 3d model after in the game.
i don't think there should be bugs but if there are, let me know.
I want to particularly thank -Semper- and TheOneBlackRider for their great help. Thanks again guys.
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Awesome work :D I played Fable too, but not Anniversary (my computer would die )
I wanna ask you something, are you taking requests? If yes I have one right now :D
I read only now. You probably should have sent me a pm. This site does not tell you that someone has posted something on some project of yours,so if you don't go check, you could never notice. (or if it does, i probably have it disabled boh) Talking about requests, i usually don't take requests unless i don't get paid XD
But, if it happens that what do you want is something that could interest me as well, then yeah, i guess so.
Would like to see the armor set from this model.
https://neverwintervault.org/project/nwn1/model/jack-blades-armor
I meant NwN2.
I dunno. Aside that if you want to make it as armor i think you could simply rename it with MDBConfig.jar.
But under his armor THERE IS NOTHING in truth. I mean in Fable. So seemed to me more appropriate this way.
I feel really dumb but I don’t understand how to "change the reference model with the tlk editor with his number on the appearance.2da". I'm trying to use these files as player character model. I downloaded the files, copied them in "override" and opened "appearance.2da" in TlkEdit, what to do next?
You need a program called "TLKEditor" which you should be able to find it here in the vault. Then you open it, you load your character's sheet, then go look on appearance.2da the number that interests you and then overwrite on the line "appearance" in your character sheet. (appearance.2da is also openable with tlkedit) then save and you have it.
OR, you could probably open the console and change the appearance directly in game. (but when i try, it never works, so..)
Easy peasy!