These are cloned copies of the default TI_SC_Tileset01.dds diffuse, tint, and normal map textures, done by OEI. I then merely inserted new wall and normal map textures into them. These new textures were not made by me. I created the normal maps for each new texture.
Features:
23 new wall textures for use with the Standard Castle Interior tile-set*. 23 of them are a grey texture, and some colored variants of the 23 are also included. Because these work specifically for the Standard Castle Tile-set, the wall textures only have 1 tint color.
Install Instructions:
How to select the new Wall Textures:
Click on a tile, and then open the properties window. Click on the WallTexture drop down box. Look for the textures named “CastleWallJ01 to CastleWallJ23 (for the grey versions) and “CastleWallJC02 to CastleWallJC23 (for the color versions)” and select one. (See the pictures for an example of where to select this).
FOR BEST RESULTS WITH THE COLORED TEXTURES, MAKE SURE THE FIRST TINT COLOR IS WHITE. This will show the wall in it's original color. Then proceed to tint from there.
The TexturesTileWall.2da that comes with this, is for users with the Mask of the Betrayer Expansion Pack. If you do not have that, you will need to add these yourself to your own TexturesTileWall.2da.
TexturesTileWall.2da from the 1.13 version of NWN2 with Mask of the Betrayer Expansion.
TexturesTileWall.2da ranges used:
124 - 166
*You CAN try to use these wall textures on other tile-sets, but they will most likely not look very good.
Questions, Bugs, Comments and Feedback greatly appreciated!
Special Thanks: Everyone in #nwn2cr for their thoughts and suggestions and help!
Releases
10-24-08
v1.0 - Initial release.
Attachment | Size |
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![]() | 9.09 MB |
![]() | 9.09 MB |