This simple pack modifies Stoneskin, Greater Stoneskin, Spiderskin and Barkskin. The General idea is: more visuals for casting, so that you have something to looka at, but less visuals for the acutal skin effect, to prevent FPS drops. Here's a video.
Enjoy ;-)
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barkskin and spiderskin look absolutely badass!
Awesome mod !
Could you fix Find Traps spell to have the same as NWN1 (finding AND disabling them) ?
I could, but that's not how it works in 3.5 Dnd. Also - you can do it yourself in 5 second :P Go to the spell script ("nw_s0_findtrap") and go to line:
DelayCommand(2.0, SetTrapDisabled(oTrap));
and just delete the double slash - "//" - that is there. Compile, and move the compiled script (nw_s0_findtrap.ncs) to override. Done ;-)
Hey man, sorry to bust your balls again but since you post so many good fixes, is there a way to increase the damage cap for spells?(ex:10d6 becomes 15d6, 20d6 becomes 25d6 etc) With monsters and npcs getting max HPs per hit die, most damage spells can't even put a dent on them. I appreciate your efforts to make the game more enjoyable, thanks again!
This is a very simple edit as well. In spell scripts there is usualy this line:
Thx for the answer but which file ? Spells.2da ?
No, the script. In Toolset go to File->Open Conversanion/Script. Find the script and make the changes. Then go to File->Save directory. Then open this directory and find "nw_s0_findtrap.ncs". Copy it to Override.