WARNING: You need both MotB, SoZ, and also the newest patch (1.22) installed to use this override hak!
Here I present to you the Races of Faerun Pack v2.3! This project of mine will enable you to play as one of 84 new subraces from all corners of Toril! And as a special treat I've also included all dynamic character models of the Avlis2 Team. So make sure to stop by at their PW and forums and thank Buddha and Clamb/Divaren for making their hard work avaible to us! =]
Now, since our beloved BouncyRock Entertainment worked hard to provide us with such high quality driders, I've included their models into my pack and made them playable!
Further more, it will let you choose from 45 new pantheon deities! Many of the new deity icons are made by kankosthegreat! And to those of you who frowned at the way Atari included the Doomguide of Kelemvor and theStormlord of Talos PrCs - no reason to frown any longer! I've corrected their descriptions and requirements to be like in PnP. Druids/rangers can also as of yet no longer access Kelemvor as their deity, for he's not and will not be a deity of nature.
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Known Issues:
Doomguide Issue:
- For now the new alignment restriction is not working since I can't figure out how to do it propperly. If someone knows how it's done please let me know.
WINGS/TAIL ISSUE:
- It is not possible to let player characters have wings/tails at the character creation. For wings and tails showing on player characters one must first edit them with a editing tool (any 2da or tlk editor should do the trick).
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How to use this Override Hack:
- Simply extract the 7-zip file archive and put the data into your User/My Documents/Neverwinter 2 folder. That's all!
- Note that random bugs will occur if similar files are already within the override folder. So, check the files (if any) in your override folder before installing my pack and it will save you troubles later on!
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Deities I've added so far:
Faerunian Deites:
- Deep Shashelas, Meriadar, Nobanion, Tiamat, Ulutiu, Uthgar.
Mulhorandi Pantheons:
- Anubis, Anhur, Apep, Bes, Geb, Hathor, Horus-Re, Imhotep, Nephthys, Osiris, Ptah, Sebek, Set, Thoth.
Giant Pantheons:
- Annam, Diancastra, Grolantor, Illantis, Hiatea, Karontor, Memnor, Skoreas Stonebones, Stronmaus, Surtr, Thrym, Vaprak.
Goblinoid Pantheons:
- Maglubiyet, Bargrivyek, Khurgorbaeyag, Stalker, Nomog-Geaya, Hruggek, Grankhul, Skiggaret.
Derro Patron Deity:
- Diirinka.
Kobold Patron Deity:
- Kurtulmak.
Gnoll Patron Deity:
- Gorellik.
Lizardfolk Patron Deity:
- Semuanya.
Races/Subraces I've added so far:
Aberrations:
- Drider (both as female and male).
Deathtouched: [count as undead]
- Mortif, Varcolaci.
Dragonbloods: [count as dragons]
- Dragonborn, Dragonkin, Spellscale.
Dwarves:
- Arctic Dwarf, Korobokuru, Wild Dwarf.
Elves:
- Dune Elf, Poscadar.
Extraplanars: [count as planetouched]
- Githyanki, Githzerai, Khaasta, Mephlings (Air, Earth, Fire, Water), Sind.
Fey:
- Brownie, Uldra.
Feytouched: [count as fey]
- Wechselbalg, Unda.
Giants:
- Firbolg, Fomorian, Half-Ogre, Ice Spire Ogre, Ogre, Taer, Verbeeg, Voadkyn.
Gnomes:
- Forest Gnome, Spriggan.
Goblinoids:
- Batiri, Bugbear, Goblin, Hobgoblin, Sewer Goblin.
Halflings:
- Ghostwise Halfling, Sandstorm Halfling.
Half-Elves:
- Aelfborn.
Half-Orcs:
- Boogin, Ogrillon.
Humans:
- Deep Imaskari, Extaminaar.
Jötnarnblots: [count as giants]
- Eldblot, Fjellblot, Frostblot, Tåkeblot.
Magical Beasts:
- Worg.
Monstrous Humanoids:
- Derro, Gnoll, Hagspawn.
Orcs:
- Gray Orc, Orog, Ondonti, Mountain Orc.
Outsiders:
- Alu-Fiend, Bladeling, Cambion, Durzagon, Flamebrother Salamander, Half-Celestial, Lizard King/Queen, Sylph.
Planetouched:
- Azerblood, Celadrin, Chaond, Fey'ri, Gloaming, Jannling, Krinth, Tanarukk, Wood Genasi, Zenythri.
Reptilians:
- Asabi, Firenewst, Kobold, Lizardfolk, Urd.
Yuan-Ti:
- Halfblood, Tainted One, Pureblood.
RELEASE HISTORY:
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v2.3 - added the excellent drider models by BouncyRock Entertainment to the pack,
- made the Aberration type avaible with one new subrace (drider female and male),
- added two new outsider subraces (flamebrother salamander, sylph),
- fixed the wild dwarf description since it had not stated the Use Poison feat,
- corrected the size of brownies to count as Tiny rather than Small,
- corrected the size of dragonkin to count as Large rather than Medium,
Name | Type | Size | Downloads |
README_Races_of_Faerun_Pack_v.2.3.rtf Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
rtf | 14.64Kb | 7823 |
The Readme and also release history of the Races of Faerun Pack (v2.3). |
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Art.7z Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
7z | 3.4Mb | 9789 |
Custom icons and banners of the Races of Faerun Pack (v2.3). Extract the 7-zip archive and drag&drop them into your User/My Documents/Neverwinter 2/Override folder. |
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Textures.7z Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
7z | 24.9Mb | 27098 |
Textures for the custom race models of the Races of Faerun Pack (v2.3). Extract the 7-zip archive and drag&drop them into your User/My Documents/Neverwinter 2/Override folder. |
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Models.7z Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
7z | 15.5Mb | 10188 |
Custom race and creature models of the Races of Faerun Pack (v2.3). Extract the 7-zip archive and drag&drop them into your User/My Documents/Neverwinter 2/Override folder. |
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2das.7z Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
7z | 40.12Kb | 10088 |
The 2da's of the Races of Faerun Pack (v2.3). Extract the 7-zip archive and drag&drop them into your User/My Documents/Neverwinter 2/Override folder. |
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dialog.7z Submitted: 11-22-2008 / Last Updated: 03-29-2009 |
7z | 3.1Mb | 9811 |
Dialog file for the Races of Faerun pack (v2.3). Extract the 7-zip archive and drag&drop it into your User/My Documents/Neverwinter 2 folder. |
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Races_of_Faerun_Pack_v2.2.1.7z Submitted: 11-22-2008 / Last Updated: 03-14-2009 |
7z | 37Mb | 11344 |
The previous release of the Races of Faerun Pack (v2.2.1)! Extract the 7-zip archive -> within the Races of Faerun Pack folder you'll find an override folder & dialog.tlk file -> drag & drop both of them into your User/My Documents/Neverwinter 2 folder -> enjoy NwN2. |
Attachment | Size |
---|---|
2das.7z (5122) | 40.12 KB |
models.7z (5340) | 15.52 MB |
races_of_faerun_pack_v2.2.1.7z (5300) | 36.97 MB |
textures.7z (5121) | 24.89 MB |
art.7z (4803) | 3.39 MB |
dialog.7z (4879) | 3.05 MB |
readme_races_of_faerun_pack_v.2.3.rtf_.7z (3894) | 4.65 KB |
You sure this one is for NWN1?
D'oh!
What keeps me from voting on this one is that I am not sure if I installed something incorrectly or if the project was wrapped up before completion.
Understandably, it is an ambitious project.
However, I do not see descriptions for the new races races, some don't even have their name, it's just blank. Also, the new pantheons lack descriptions. It makes me think I installed something wrong so I don't want to give it a bad vote when it is clear that a lot of work went into this.
Honestly I can't use this as it stands.
I would have been more impressed if Kamigoroshi had focused on one race at a time. Orcs and Half orcs for instance. Once that looked good maybe release the goblinoid races that don't free you up to play any class available. It might be fun and fantastic for some player to play a goblin ranger who was adopted by elven parents who also had a pet elephant which they kept in a tower in Marsember, but it just seems a little too free. Also, given what seems like a lack of polish in some parts to this fine project, it seems like a goblin paladin and whatever else was an accident or a short cut.
I give Kamigoroshi a ten for effort and vision. But I can't vote for this in good conscience when I do not see a finished product.
It is likely that the problem you are having is caused by having the dialog.tlk file in User/My Documents/Neverwinter Nights 2/Override instead of User/My Documents/Neverwinter Nights 2. I had the same problem when I put the dialog.tlk in the override folder and it was fixed by placing it in the Neverwinter Nights 2 main folder. Also, the game can only read one dialog.tlk file at a time, so if you have another mod with a dialog.tlk file, it will cause problems unless you can merge the two files without breaking the mods.
Is this compatible with Storm of Zehir And/Or Mysteries of Westgate?
I'm certain it is not with MoW but SoZ is a maybe...I'll try and merge them.
I'm certain it is not with MoW but SoZ is a maybe...I'll try and merge them.
Edit: SoZ is compatible as they have yuan-ti.
so trying to add select creatures [because we already have the majority in the Mod] just as creatures not playable races. Our 2da is already lined out and I will have to move creatures to usable lines so as not to mess up various servers current creatures. I am a little confused as to how to pull the specific model pieces needed. Firbolg, Fomorian, Voadkyn, & Verbeeg primarily. Are these actual unique models even?
A notable effort! I can't use all of the races (my hak's or override folder fault?), but it's well worth a check. I appreciate the author's effort in order not to decompensate the game (lv penalty for powerful races). Nice work!
I got a small problem with the Worg race, everytime I put a weapon in his hands (or paws XD) they appear sticking upright on the top of his paws, when I tried this race before, that never happened.
Any ideas whats happened?
hi! tnx for your work!
i was wondering if there's the possibility to merge this with the mass merge of kaedrin, ToB, spell fix and so on. how it can be performed?