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Necromancer, Pyromancer and other mancers model
Submitted by:
Submitted by
jestemwlodzimierz
on 2015-04-09 11:38.
Last modified:
2015-04-10 16:08
Game:
NwN2
Category:
Original Hakpak
Requirements:
OC
Language:
English
Tags:
mancer
,
Spells
,
spellcaster
,
pyromancer
,
cryomancer
,
toxomancer
,
necromancer
,
pschomancer
,
electromancer
,
Fire
,
Ice
,
acid
,
Poison
,
thunder
,
Negative
,
Energy
,
Magic
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I'm unclear about what this does.
Hm?
The meaning of a "simple palette swap" of a model is a means to change the color palette. Is that correct? This... is for players?
Nah, I just made an additional, seperate appearence. What I meant was those have one tintable body model and various gloves, heads, accessories. It helped me in quick/easy creation of various enemies that look similar (for example I wanted to have segment in my module where the player fights students of different schools of magic like pyromancers first then necromancers then cryomancers etc. and then faces masters of all the schools at once -> those models worked just fine for this). You might do the exact same thing with the basic in-mage models, but I found it to be more time-consuming. Also what's special about those is that they have "gloves" models that are in fact whole arms not just hands (this way I could make the magma forearms or the skeleton arms) plus the head models with glowing eyes in different colors (and a skull).
I'm changing the description to avoid further confusion o.O
It's kinda what I did here but for homanoids
Thank you for the clarification.
I saw this at work one day and couldn't find it again when I got home until now! This looks awesome.